To iterate over code points and strings, use a loop like this: *
* UnicodeSetIterator it(set); * while (it.next()) { * processItem(it.getString()); * } *
Each item in the set is accessed as a string. Set elements * consisting of single code points are returned as strings containing * just the one code point. * *
To iterate over code point ranges, instead of individual code points, * use a loop like this: *
* UnicodeSetIterator it(set); * while (it.nextRange()) { * if (it.isString()) { * processString(it.getString()); * } else { * processCodepointRange(it.getCodepoint(), it.getCodepointEnd()); * } * } *
* If isString() == TRUE, the value is a * string, otherwise the value is a * single code point. Elements of either type can be retrieved * with the function getString(), while elements of * consisting of a single code point can be retrieved with * getCodepoint() * *
The order of iteration is all code points in sorted order, * followed by all strings sorted order. Do not mix * calls to next() and nextRange() without * calling reset() between them. The results of doing so * are undefined. * * @return true if there was another element in the set. * @stable ICU 2.4 */ UBool next(); /** * Returns the next element in the set, either a code point range * or a string. If there are no more elements in the set, return * false. If isString() == TRUE, the value is a * string and can be accessed with getString(). Otherwise the value is a * range of one or more code points from getCodepoint() to * getCodepointeEnd() inclusive. * *
The order of iteration is all code points ranges in sorted * order, followed by all strings sorted order. Ranges are * disjoint and non-contiguous. The value returned from getString() * is undefined unless isString() == TRUE. Do not mix calls to * next() and nextRange() without calling * reset() between them. The results of doing so are * undefined. * * @return true if there was another element in the set. * @stable ICU 2.4 */ UBool nextRange(); /** * Sets this iterator to visit the elements of the given set and * resets it to the start of that set. The iterator is valid only * so long as set is valid. * @param set the set to iterate over. * @stable ICU 2.4 */ void reset(const UnicodeSet& set); /** * Resets this iterator to the start of the set. * @stable ICU 2.4 */ void reset(); /** * ICU "poor man's RTTI", returns a UClassID for this class. * * @stable ICU 2.4 */ static UClassID U_EXPORT2 getStaticClassID(); /** * ICU "poor man's RTTI", returns a UClassID for the actual class. * * @stable ICU 2.4 */ virtual UClassID getDynamicClassID() const; // ======================= PRIVATES =========================== protected: // endElement and nextElements are really UChar32's, but we keep // them as signed int32_t's so we can do comparisons with // endElement set to -1. Leave them as int32_t's. /** The set * @stable ICU 2.4 */ const UnicodeSet* set; /** End range * @stable ICU 2.4 */ int32_t endRange; /** Range * @stable ICU 2.4 */ int32_t range; /** End element * @stable ICU 2.4 */ int32_t endElement; /** Next element * @stable ICU 2.4 */ int32_t nextElement; //UBool abbreviated; /** Next string * @stable ICU 2.4 */ int32_t nextString; /** String count * @stable ICU 2.4 */ int32_t stringCount; /** * Points to the string to use when the caller asks for a * string and the current iteration item is a code point, not a string. * @internal */ UnicodeString *cpString; /** Copy constructor. Disallowed. * @stable ICU 2.4 */ UnicodeSetIterator(const UnicodeSetIterator&); // disallow /** Assignment operator. Disallowed. * @stable ICU 2.4 */ UnicodeSetIterator& operator=(const UnicodeSetIterator&); // disallow /** Load range * @stable ICU 2.4 */ virtual void loadRange(int32_t range); }; inline UBool UnicodeSetIterator::isString() const { return codepoint == (UChar32)IS_STRING; } inline UChar32 UnicodeSetIterator::getCodepoint() const { return codepoint; } inline UChar32 UnicodeSetIterator::getCodepointEnd() const { return codepointEnd; } U_NAMESPACE_END #endif /* U_SHOW_CPLUSPLUS_API */ #endif