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suspend-node.lua
-- WirePlumber -- -- Copyright © 2021 Collabora Ltd. -- @author George Kiagiadakis
-- -- SPDX-License-Identifier: MIT om = ObjectManager { Interest { type = "node", Constraint { "media.class", "matches", "Audio/*" } }, Interest { type = "node", Constraint { "media.class", "matches", "Video/*" } }, } sources = {} om:connect("object-added", function (om, node) node:connect("state-changed", function (node, old_state, cur_state) -- Always clear the current source if any local id = node["bound-id"] if sources[id] then sources[id]:destroy() sources[id] = nil end -- Add a timeout source if idle for at least 5 seconds if cur_state == "idle" or cur_state == "error" then -- honor "session.suspend-timeout-seconds" if specified local timeout = tonumber(node.properties["session.suspend-timeout-seconds"]) or 5 if timeout == 0 then return end -- add idle timeout; multiply by 1000, timeout_add() expects ms sources[id] = Core.timeout_add(timeout * 1000, function() -- Suspend the node Log.info(node, "was idle for a while; suspending ...") node:send_command("Suspend") -- Unref the source sources[id] = nil -- false (== G_SOURCE_REMOVE) destroys the source so that this -- function does not get fired again after 5 seconds return false end) end end) end) om:activate()