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queue.h
/* * Copyright (C) Internet Systems Consortium, Inc. ("ISC") * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, you can obtain one at https://mozilla.org/MPL/2.0/. * * See the COPYRIGHT file distributed with this work for additional * information regarding copyright ownership. */ #pragma once #include
typedef struct isc_queue isc_queue_t; isc_queue_t * isc_queue_new(isc_mem_t *mctx, int max_threads); /*%< * Create a new fetch-and-add array queue. * * 'max_threads' is currently unused. In the future it can be used * to pass a maximum threads parameter when creating hazard pointers, * but currently `isc_hp_t` uses a hard-coded value. */ void isc_queue_enqueue(isc_queue_t *queue, uintptr_t item); /*%< * Enqueue an object pointer 'item' at the tail of the queue. * * Requires: * \li 'item' is not null. */ uintptr_t isc_queue_dequeue(isc_queue_t *queue); /*%< * Remove an object pointer from the head of the queue and return the * pointer. If the queue is empty, return `nulluintptr` (the uintptr_t * representation of NULL). * * Requires: * \li 'queue' is not null. */ void isc_queue_destroy(isc_queue_t *queue); /*%< * Destroy a queue. * * Requires: * \li 'queue' is not null. */