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The syntax and semantics of the regular expressions that are supported by PCRE2 are described in detail below. There is a quick-reference syntax summary in the pcre2syntax page. PCRE2 tries to match Perl syntax and semantics as closely as it can. PCRE2 also supports some alternative regular expression syntax (which does not conflict with the Perl syntax) in order to provide some compatibility with regular expressions in Python, .NET, and Oniguruma.
Perl's regular expressions are described in its own documentation, and regular expressions in general are covered in a number of books, some of which have copious examples. Jeffrey Friedl's "Mastering Regular Expressions", published by O'Reilly, covers regular expressions in great detail. This description of PCRE2's regular expressions is intended as reference material.
This document discusses the regular expression patterns that are supported by PCRE2 when its main matching function, pcre2_match(), is used. PCRE2 also has an alternative matching function, pcre2_dfa_match(), which matches using a different algorithm that is not Perl-compatible. Some of the features discussed below are not available when DFA matching is used. The advantages and disadvantages of the alternative function, and how it differs from the normal function, are discussed in the pcre2matching page.
A number of options that can be passed to pcre2_compile() can also be set by special items at the start of a pattern. These are not Perl-compatible, but are provided to make these options accessible to pattern writers who are not able to change the program that processes the pattern. Any number of these items may appear, but they must all be together right at the start of the pattern string, and the letters must be in upper case.
In the 8-bit and 16-bit PCRE2 libraries, characters may be coded either as single code units, or as multiple UTF-8 or UTF-16 code units. UTF-32 can be specified for the 32-bit library, in which case it constrains the character values to valid Unicode code points. To process UTF strings, PCRE2 must be built to include Unicode support (which is the default). When using UTF strings you must either call the compiling function with one or both of the PCRE2_UTF or PCRE2_MATCH_INVALID_UTF options, or the pattern must start with the special sequence (*UTF), which is equivalent to setting the relevant PCRE2_UTF. How setting a UTF mode affects pattern matching is mentioned in several places below. There is also a summary of features in the pcre2unicode page.
Some applications that allow their users to supply patterns may wish to restrict them to non-UTF data for security reasons. If the PCRE2_NEVER_UTF option is passed to pcre2_compile(), (*UTF) is not allowed, and its appearance in a pattern causes an error.
Another special sequence that may appear at the start of a pattern is (*UCP). This has the same effect as setting the PCRE2_UCP option: it causes sequences such as \d and \w to use Unicode properties to determine character types, instead of recognizing only characters with codes less than 256 via a lookup table. If also causes upper/lower casing operations to use Unicode properties for characters with code points greater than 127, even when UTF is not set.
Some applications that allow their users to supply patterns may wish to restrict them for security reasons. If the PCRE2_NEVER_UCP option is passed to pcre2_compile(), (*UCP) is not allowed, and its appearance in a pattern causes an error.
Starting a pattern with (*NOTEMPTY) or (*NOTEMPTY_ATSTART) has the same effect as passing the PCRE2_NOTEMPTY or PCRE2_NOTEMPTY_ATSTART option to whichever matching function is subsequently called to match the pattern. These options lock out the matching of empty strings, either entirely, or only at the start of the subject.
If a pattern starts with (*NO_AUTO_POSSESS), it has the same effect as setting the PCRE2_NO_AUTO_POSSESS option. This stops PCRE2 from making quantifiers possessive when what follows cannot match the repeated item. For example, by default a+b is treated as a++b. For more details, see the pcre2api documentation.
If a pattern starts with (*NO_START_OPT), it has the same effect as setting the PCRE2_NO_START_OPTIMIZE option. This disables several optimizations for quickly reaching "no match" results. For more details, see the pcre2api documentation.
If a pattern starts with (*NO_DOTSTAR_ANCHOR), it has the same effect as setting the PCRE2_NO_DOTSTAR_ANCHOR option. This disables optimizations that apply to patterns whose top-level branches all start with .* (match any number of arbitrary characters). For more details, see the pcre2api documentation.
If a pattern that starts with (*NO_JIT) is successfully compiled, an attempt by the application to apply the JIT optimization by calling pcre2_jit_compile() is ignored.
The pcre2_match() function contains a counter that is incremented every time it goes round its main loop. The caller of pcre2_match() can set a limit on this counter, which therefore limits the amount of computing resource used for a match. The maximum depth of nested backtracking can also be limited; this indirectly restricts the amount of heap memory that is used, but there is also an explicit memory limit that can be set.
These facilities are provided to catch runaway matches that are provoked by patterns with huge matching trees. A common example is a pattern with nested unlimited repeats applied to a long string that does not match. When one of these limits is reached, pcre2_match() gives an error return. The limits can also be set by items at the start of the pattern of the form
(*LIMIT_HEAP=d) (*LIMIT_MATCH=d) (*LIMIT_DEPTH=d)
Prior to release 10.30, LIMIT_DEPTH was called LIMIT_RECURSION. This name is still recognized for backwards compatibility.
The heap limit applies only when the pcre2_match() or pcre2_dfa_match() interpreters are used for matching. It does not apply to JIT. The match limit is used (but in a different way) when JIT is being used, or when pcre2_dfa_match() is called, to limit computing resource usage by those matching functions. The depth limit is ignored by JIT but is relevant for DFA matching, which uses function recursion for recursions within the pattern and for lookaround assertions and atomic groups. In this case, the depth limit controls the depth of such recursion.
PCRE2 supports six different conventions for indicating line breaks in strings: a single CR (carriage return) character, a single LF (linefeed) character, the two-character sequence CRLF, any of the three preceding, any Unicode newline sequence, or the NUL character (binary zero). The pcre2api page has further discussion about newlines, and shows how to set the newline convention when calling pcre2_compile().
It is also possible to specify a newline convention by starting a pattern string with one of the following sequences:
(*CR) carriage return (*LF) linefeed (*CRLF) carriage return, followed by linefeed (*ANYCRLF) any of the three above (*ANY) all Unicode newline sequences (*NUL) the NUL character (binary zero)
(*CR)a.b
The newline convention affects where the circumflex and dollar assertions are true. It also affects the interpretation of the dot metacharacter when PCRE2_DOTALL is not set, and the behaviour of \N when not followed by an opening brace. However, it does not affect what the \R escape sequence matches. By default, this is any Unicode newline sequence, for Perl compatibility. However, this can be changed; see the next section and the description of \R in the section entitled "Newline sequences" below. A change of \R setting can be combined with a change of newline convention.
It is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode line endings) by setting the option PCRE2_BSR_ANYCRLF at compile time. This effect can also be achieved by starting a pattern with (*BSR_ANYCRLF). For completeness, (*BSR_UNICODE) is also recognized, corresponding to PCRE2_BSR_UNICODE.
PCRE2 can be compiled to run in an environment that uses EBCDIC as its character code instead of ASCII or Unicode (typically a mainframe system). In the sections below, character code values are ASCII or Unicode; in an EBCDIC environment these characters may have different code values, and there are no code points greater than 255.
A regular expression is a pattern that is matched against a subject string from left to right. Most characters stand for themselves in a pattern, and match the corresponding characters in the subject. As a trivial example, the pattern
The quick brown fox
The power of regular expressions comes from the ability to include wild cards, character classes, alternatives, and repetitions in the pattern. These are encoded in the pattern by the use of metacharacters, which do not stand for themselves but instead are interpreted in some special way.
There are two different sets of metacharacters: those that are recognized anywhere in the pattern except within square brackets, and those that are recognized within square brackets. Outside square brackets, the metacharacters are as follows:
\ general escape character with several uses ^ assert start of string (or line, in multiline mode) $ assert end of string (or line, in multiline mode) . match any character except newline (by default) [ start character class definition | start of alternative branch ( start group or control verb ) end group or control verb * 0 or more quantifier + 1 or more quantifier; also "possessive quantifier" ? 0 or 1 quantifier; also quantifier minimizer { start min/max quantifier
\ general escape character ^ negate the class, but only if the first character - indicates character range [ POSIX character class (if followed by POSIX syntax) ] terminates the character class
The following sections describe the use of each of the metacharacters.
The backslash character has several uses. Firstly, if it is followed by a character that is not a digit or a letter, it takes away any special meaning that character may have. This use of backslash as an escape character applies both inside and outside character classes.
For example, if you want to match a * character, you must write \* in the pattern. This escaping action applies whether or not the following character would otherwise be interpreted as a metacharacter, so it is always safe to precede a non-alphanumeric with backslash to specify that it stands for itself. In particular, if you want to match a backslash, you write \\.
Only ASCII digits and letters have any special meaning after a backslash. All other characters (in particular, those whose code points are greater than 127) are treated as literals.
If you want to treat all characters in a sequence as literals, you can do so by putting them between \Q and \E. This is different from Perl in that $ and @ are handled as literals in \Q...\E sequences in PCRE2, whereas in Perl, $ and @ cause variable interpolation. Also, Perl does "double-quotish backslash interpolation" on any backslashes between \Q and \E which, its documentation says, "may lead to confusing results". PCRE2 treats a backslash between \Q and \E just like any other character. Note the following examples:
Pattern PCRE2 matches Perl matches \Qabc$xyz\E abc$xyz abc followed by the contents of $xyz \Qabc\$xyz\E abc\$xyz abc\$xyz \Qabc\E\$\Qxyz\E abc$xyz abc$xyz \QA\B\E A\B A\B \Q\\E \ \\E
A second use of backslash provides a way of encoding non-printing characters in patterns in a visible manner. There is no restriction on the appearance of non-printing characters in a pattern, but when a pattern is being prepared by text editing, it is often easier to use one of the following escape sequences instead of the binary character it represents. In an ASCII or Unicode environment, these escapes are as follows:
\a alarm, that is, the BEL character (hex 07) \cx "control-x", where x is any printable ASCII character \e escape (hex 1B) \f form feed (hex 0C) \n linefeed (hex 0A) \r carriage return (hex 0D) (but see below) \t tab (hex 09) \0dd character with octal code 0dd \ddd character with octal code ddd, or backreference \o{ddd..} character with octal code ddd.. \xhh character with hex code hh \x{hhh..} character with hex code hhh.. \N{U+hhh..} character with Unicode hex code point hhh..
Characters whose code points are less than 256 can be defined by either of the two syntaxes for \x or by an octal sequence. There is no difference in the way they are handled. For example, \xdc is exactly the same as \x{dc} or \334. However, using the braced versions does make such sequences easier to read.
Support is available for some ECMAScript (aka JavaScript) escape sequences via two compile-time options. If PCRE2_ALT_BSUX is set, the sequence \x followed by { is not recognized. Only if \x is followed by two hexadecimal digits is it recognized as a character escape. Otherwise it is interpreted as a literal "x" character. In this mode, support for code points greater than 256 is provided by \u, which must be followed by four hexadecimal digits; otherwise it is interpreted as a literal "u" character.
PCRE2_EXTRA_ALT_BSUX has the same effect as PCRE2_ALT_BSUX and, in addition, \u{hhh..} is recognized as the character specified by hexadecimal code point. There may be any number of hexadecimal digits. This syntax is from ECMAScript 6.
The \N{U+hhh..} escape sequence is recognized only when PCRE2 is operating in UTF mode. Perl also uses \N{name} to specify characters by Unicode name; PCRE2 does not support this. Note that when \N is not followed by an opening brace (curly bracket) it has an entirely different meaning, matching any character that is not a newline.
There are some legacy applications where the escape sequence \r is expected to match a newline. If the PCRE2_EXTRA_ESCAPED_CR_IS_LF option is set, \r in a pattern is converted to \n so that it matches a LF (linefeed) instead of a CR (carriage return) character.
The precise effect of \cx on ASCII characters is as follows: if x is a lower case letter, it is converted to upper case. Then bit 6 of the character (hex 40) is inverted. Thus \cA to \cZ become hex 01 to hex 1A (A is 41, Z is 5A), but \c{ becomes hex 3B ({ is 7B), and \c; becomes hex 7B (; is 3B). If the code unit following \c has a value less than 32 or greater than 126, a compile-time error occurs.
When PCRE2 is compiled in EBCDIC mode, \N{U+hhh..} is not supported. \a, \e, \f, \n, \r, and \t generate the appropriate EBCDIC code values. The \c escape is processed as specified for Perl in the perlebcdic document. The only characters that are allowed after \c are A-Z, a-z, or one of @, [, \, ], ^, _, or ?. Any other character provokes a compile-time error. The sequence \c@ encodes character code 0; after \c the letters (in either case) encode characters 1-26 (hex 01 to hex 1A); [, \, ], ^, and _ encode characters 27-31 (hex 1B to hex 1F), and \c? becomes either 255 (hex FF) or 95 (hex 5F).
Thus, apart from \c?, these escapes generate the same character code values as they do in an ASCII environment, though the meanings of the values mostly differ. For example, \cG always generates code value 7, which is BEL in ASCII but DEL in EBCDIC.
The sequence \c? generates DEL (127, hex 7F) in an ASCII environment, but because 127 is not a control character in EBCDIC, Perl makes it generate the APC character. Unfortunately, there are several variants of EBCDIC. In most of them the APC character has the value 255 (hex FF), but in the one Perl calls POSIX-BC its value is 95 (hex 5F). If certain other characters have POSIX-BC values, PCRE2 makes \c? generate 95; otherwise it generates 255.
After \0 up to two further octal digits are read. If there are fewer than two digits, just those that are present are used. Thus the sequence \0\x\015 specifies two binary zeros followed by a CR character (code value 13). Make sure you supply two digits after the initial zero if the pattern character that follows is itself an octal digit.
The escape \o must be followed by a sequence of octal digits, enclosed in braces. An error occurs if this is not the case. This escape is a recent addition to Perl; it provides way of specifying character code points as octal numbers greater than 0777, and it also allows octal numbers and backreferences to be unambiguously specified.
For greater clarity and unambiguity, it is best to avoid following \ by a digit greater than zero. Instead, use \o{} or \x{} to specify numerical character code points, and \g{} to specify backreferences. The following paragraphs describe the old, ambiguous syntax.
The handling of a backslash followed by a digit other than 0 is complicated, and Perl has changed over time, causing PCRE2 also to change.
Outside a character class, PCRE2 reads the digit and any following digits as a decimal number. If the number is less than 10, begins with the digit 8 or 9, or if there are at least that many previous capture groups in the expression, the entire sequence is taken as a backreference. A description of how this works is given later, following the discussion of parenthesized groups. Otherwise, up to three octal digits are read to form a character code.
Inside a character class, PCRE2 handles \8 and \9 as the literal characters "8" and "9", and otherwise reads up to three octal digits following the backslash, using them to generate a data character. Any subsequent digits stand for themselves. For example, outside a character class:
\040 is another way of writing an ASCII space \40 is the same, provided there are fewer than 40 previous capture groups \7 is always a backreference \11 might be a backreference, or another way of writing a tab \011 is always a tab \0113 is a tab followed by the character "3" \113 might be a backreference, otherwise the character with octal code 113 \377 might be a backreference, otherwise the value 255 (decimal) \81 is always a backreference
Characters that are specified using octal or hexadecimal numbers are limited to certain values, as follows:
8-bit non-UTF mode no greater than 0xff 16-bit non-UTF mode no greater than 0xffff 32-bit non-UTF mode no greater than 0xffffffff All UTF modes no greater than 0x10ffff and a valid code point
All the sequences that define a single character value can be used both inside and outside character classes. In addition, inside a character class, \b is interpreted as the backspace character (hex 08).
When not followed by an opening brace, \N is not allowed in a character class. \B, \R, and \X are not special inside a character class. Like other unrecognized alphabetic escape sequences, they cause an error. Outside a character class, these sequences have different meanings.
In Perl, the sequences \F, \l, \L, \u, and \U are recognized by its string handler and used to modify the case of following characters. By default, PCRE2 does not support these escape sequences in patterns. However, if either of the PCRE2_ALT_BSUX or PCRE2_EXTRA_ALT_BSUX options is set, \U matches a "U" character, and \u can be used to define a character by code point, as described above.
The sequence \g followed by a signed or unsigned number, optionally enclosed in braces, is an absolute or relative backreference. A named backreference can be coded as \g{name}. Backreferences are discussed later, following the discussion of parenthesized groups.
For compatibility with Oniguruma, the non-Perl syntax \g followed by a name or a number enclosed either in angle brackets or single quotes, is an alternative syntax for referencing a capture group as a subroutine. Details are discussed later. Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax) are not synonymous. The former is a backreference; the latter is a subroutine call.
Another use of backslash is for specifying generic character types:
\d any decimal digit \D any character that is not a decimal digit \h any horizontal white space character \H any character that is not a horizontal white space character \N any character that is not a newline \s any white space character \S any character that is not a white space character \v any vertical white space character \V any character that is not a vertical white space character \w any "word" character \W any "non-word" character
Each pair of lower and upper case escape sequences partitions the complete set of characters into two disjoint sets. Any given character matches one, and only one, of each pair. The sequences can appear both inside and outside character classes. They each match one character of the appropriate type. If the current matching point is at the end of the subject string, all of them fail, because there is no character to match.
The default \s characters are HT (9), LF (10), VT (11), FF (12), CR (13), and space (32), which are defined as white space in the "C" locale. This list may vary if locale-specific matching is taking place. For example, in some locales the "non-breaking space" character (\xA0) is recognized as white space, and in others the VT character is not.
A "word" character is an underscore or any character that is a letter or digit. By default, the definition of letters and digits is controlled by PCRE2's low-valued character tables, and may vary if locale-specific matching is taking place (see "Locale support" in the pcre2api page). For example, in a French locale such as "fr_FR" in Unix-like systems, or "french" in Windows, some character codes greater than 127 are used for accented letters, and these are then matched by \w. The use of locales with Unicode is discouraged.
By default, characters whose code points are greater than 127 never match \d, \s, or \w, and always match \D, \S, and \W, although this may be different for characters in the range 128-255 when locale-specific matching is happening. These escape sequences retain their original meanings from before Unicode support was available, mainly for efficiency reasons. If the PCRE2_UCP option is set, the behaviour is changed so that Unicode properties are used to determine character types, as follows:
\d any character that matches \p{Nd} (decimal digit) \s any character that matches \p{Z} or \h or \v \w any character that matches \p{L} or \p{N}, plus underscore
The sequences \h, \H, \v, and \V, in contrast to the other sequences, which match only ASCII characters by default, always match a specific list of code points, whether or not PCRE2_UCP is set. The horizontal space characters are:
U+0009 Horizontal tab (HT) U+0020 Space U+00A0 Non-break space U+1680 Ogham space mark U+180E Mongolian vowel separator U+2000 En quad U+2001 Em quad U+2002 En space U+2003 Em space U+2004 Three-per-em space U+2005 Four-per-em space U+2006 Six-per-em space U+2007 Figure space U+2008 Punctuation space U+2009 Thin space U+200A Hair space U+202F Narrow no-break space U+205F Medium mathematical space U+3000 Ideographic space
U+000A Linefeed (LF) U+000B Vertical tab (VT) U+000C Form feed (FF) U+000D Carriage return (CR) U+0085 Next line (NEL) U+2028 Line separator U+2029 Paragraph separator
Outside a character class, by default, the escape sequence \R matches any Unicode newline sequence. In 8-bit non-UTF-8 mode \R is equivalent to the following:
(?>\r\n|\n|\x0b|\f|\r|\x85)
In other modes, two additional characters whose code points are greater than 255 are added: LS (line separator, U+2028) and PS (paragraph separator, U+2029). Unicode support is not needed for these characters to be recognized.
It is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode line endings) by setting the option PCRE2_BSR_ANYCRLF at compile time. (BSR is an abbreviation for "backslash R".) This can be made the default when PCRE2 is built; if this is the case, the other behaviour can be requested via the PCRE2_BSR_UNICODE option. It is also possible to specify these settings by starting a pattern string with one of the following sequences:
(*BSR_ANYCRLF) CR, LF, or CRLF only (*BSR_UNICODE) any Unicode newline sequence
(*ANY)(*BSR_ANYCRLF)
When PCRE2 is built with Unicode support (the default), three additional escape sequences that match characters with specific properties are available. They can be used in any mode, though in 8-bit and 16-bit non-UTF modes these sequences are of course limited to testing characters whose code points are less than U+0100 and U+10000, respectively. In 32-bit non-UTF mode, code points greater than 0x10ffff (the Unicode limit) may be encountered. These are all treated as being in the Unknown script and with an unassigned type.
Matching characters by Unicode property is not fast, because PCRE2 has to do a multistage table lookup in order to find a character's property. That is why the traditional escape sequences such as \d and \w do not use Unicode properties in PCRE2 by default, though you can make them do so by setting the PCRE2_UCP option or by starting the pattern with (*UCP).
The extra escape sequences that provide property support are:
\p{xx} a character with the xx property \P{xx} a character without the xx property \X a Unicode extended grapheme cluster
There are three different syntax forms for matching a script. Each Unicode character has a basic script and, optionally, a list of other scripts ("Script Extensions") with which it is commonly used. Using the Adlam script as an example, \p{sc:Adlam} matches characters whose basic script is Adlam, whereas \p{scx:Adlam} matches, in addition, characters that have Adlam in their extensions list. The full names "script" and "script extensions" for the property types are recognized, and a equals sign is an alternative to the colon. If a script name is given without a property type, for example, \p{Adlam}, it is treated as \p{scx:Adlam}. Perl changed to this interpretation at release 5.26 and PCRE2 changed at release 10.40.
Unassigned characters (and in non-UTF 32-bit mode, characters with code points greater than 0x10FFFF) are assigned the "Unknown" script. Others that are not part of an identified script are lumped together as "Common". The current list of recognized script names and their 4-character abbreviations can be obtained by running this command:
pcre2test -LS
Each character has exactly one Unicode general category property, specified by a two-letter abbreviation. For compatibility with Perl, negation can be specified by including a circumflex between the opening brace and the property name. For example, \p{^Lu} is the same as \P{Lu}.
If only one letter is specified with \p or \P, it includes all the general category properties that start with that letter. In this case, in the absence of negation, the curly brackets in the escape sequence are optional; these two examples have the same effect:
\p{L} \pL
C Other Cc Control Cf Format Cn Unassigned Co Private use Cs Surrogate L Letter Ll Lower case letter Lm Modifier letter Lo Other letter Lt Title case letter Lu Upper case letter M Mark Mc Spacing mark Me Enclosing mark Mn Non-spacing mark N Number Nd Decimal number Nl Letter number No Other number P Punctuation Pc Connector punctuation Pd Dash punctuation Pe Close punctuation Pf Final punctuation Pi Initial punctuation Po Other punctuation Ps Open punctuation S Symbol Sc Currency symbol Sk Modifier symbol Sm Mathematical symbol So Other symbol Z Separator Zl Line separator Zp Paragraph separator Zs Space separator
The Cs (Surrogate) property applies only to characters whose code points are in the range U+D800 to U+DFFF. These characters are no different to any other character when PCRE2 is not in UTF mode (using the 16-bit or 32-bit library). However, they are not valid in Unicode strings and so cannot be tested by PCRE2 in UTF mode, unless UTF validity checking has been turned off (see the discussion of PCRE2_NO_UTF_CHECK in the pcre2api page).
The long synonyms for property names that Perl supports (such as \p{Letter}) are not supported by PCRE2, nor is it permitted to prefix any of these properties with "Is".
No character that is in the Unicode table has the Cn (unassigned) property. Instead, this property is assumed for any code point that is not in the Unicode table.
Specifying caseless matching does not affect these escape sequences. For example, \p{Lu} always matches only upper case letters. This is different from the behaviour of current versions of Perl.
Unicode defines a number of binary properties, that is, properties whose only values are true or false. You can obtain a list of those that are recognized by \p and \P, along with their abbreviations, by running this command:
pcre2test -LP
\p{Bidi_Class:<class>} matches a character with the given class \p{BC:<class>} matches a character with the given class
AL Arabic letter AN Arabic number B paragraph separator BN boundary neutral CS common separator EN European number ES European separator ET European terminator FSI first strong isolate L left-to-right LRE left-to-right embedding LRI left-to-right isolate LRO left-to-right override NSM non-spacing mark ON other neutral PDF pop directional format PDI pop directional isolate R right-to-left RLE right-to-left embedding RLI right-to-left isolate RLO right-to-left override S segment separator WS which space
The \X escape matches any number of Unicode characters that form an "extended grapheme cluster", and treats the sequence as an atomic group (see below). Unicode supports various kinds of composite character by giving each character a grapheme breaking property, and having rules that use these properties to define the boundaries of extended grapheme clusters. The rules are defined in Unicode Standard Annex 29, "Unicode Text Segmentation". Unicode 11.0.0 abandoned the use of some previous properties that had been used for emojis. Instead it introduced various emoji-specific properties. PCRE2 uses only the Extended Pictographic property.
\X always matches at least one character. Then it decides whether to add additional characters according to the following rules for ending a cluster:
1. End at the end of the subject string.
2. Do not end between CR and LF; otherwise end after any control character.
3. Do not break Hangul (a Korean script) syllable sequences. Hangul characters are of five types: L, V, T, LV, and LVT. An L character may be followed by an L, V, LV, or LVT character; an LV or V character may be followed by a V or T character; an LVT or T character may be followed only by a T character.
4. Do not end before extending characters or spacing marks or the "zero-width joiner" character. Characters with the "mark" property always have the "extend" grapheme breaking property.
5. Do not end after prepend characters.
6. Do not break within emoji modifier sequences or emoji zwj sequences. That is, do not break between characters with the Extended_Pictographic property. Extend and ZWJ characters are allowed between the characters.
7. Do not break within emoji flag sequences. That is, do not break between regional indicator (RI) characters if there are an odd number of RI characters before the break point.
8. Otherwise, end the cluster.
As well as the standard Unicode properties described above, PCRE2 supports four more that make it possible to convert traditional escape sequences such as \w and \s to use Unicode properties. PCRE2 uses these non-standard, non-Perl properties internally when PCRE2_UCP is set. However, they may also be used explicitly. These properties are:
Xan Any alphanumeric character Xps Any POSIX space character Xsp Any Perl space character Xwd Any Perl "word" character
There is another non-standard property, Xuc, which matches any character that can be represented by a Universal Character Name in C++ and other programming languages. These are the characters $, @, ` (grave accent), and all characters with Unicode code points greater than or equal to U+00A0, except for the surrogates U+D800 to U+DFFF. Note that most base (ASCII) characters are excluded. (Universal Character Names are of the form \uHHHH or \UHHHHHHHH where H is a hexadecimal digit. Note that the Xuc property does not match these sequences but the characters that they represent.)
In normal use, the escape sequence \K causes any previously matched characters not to be included in the final matched sequence that is returned. For example, the pattern:
foo\Kbar
^foo\Kbar
(foo)\Kbar
From version 5.32.0 Perl forbids the use of \K in lookaround assertions. From release 10.38 PCRE2 also forbids this by default. However, the PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK option can be used when calling pcre2_compile() to re-enable the previous behaviour. When this option is set, \K is acted upon when it occurs inside positive assertions, but is ignored in negative assertions. Note that when a pattern such as (?=ab\K) matches, the reported start of the match can be greater than the end of the match. Using \K in a lookbehind assertion at the start of a pattern can also lead to odd effects. For example, consider this pattern:
(?<=\Kfoo)bar
The final use of backslash is for certain simple assertions. An assertion specifies a condition that has to be met at a particular point in a match, without consuming any characters from the subject string. The use of groups for more complicated assertions is described below. The backslashed assertions are:
\b matches at a word boundary \B matches when not at a word boundary \A matches at the start of the subject \Z matches at the end of the subject also matches before a newline at the end of the subject \z matches only at the end of the subject \G matches at the first matching position in the subject
A word boundary is a position in the subject string where the current character and the previous character do not both match \w or \W (i.e. one matches \w and the other matches \W), or the start or end of the string if the first or last character matches \w, respectively. When PCRE2 is built with Unicode support, the meanings of \w and \W can be changed by setting the PCRE2_UCP option. When this is done, it also affects \b and \B. Neither PCRE2 nor Perl has a separate "start of word" or "end of word" metasequence. However, whatever follows \b normally determines which it is. For example, the fragment \ba matches "a" at the start of a word.
The \A, \Z, and \z assertions differ from the traditional circumflex and dollar (described in the next section) in that they only ever match at the very start and end of the subject string, whatever options are set. Thus, they are independent of multiline mode. These three assertions are not affected by the PCRE2_NOTBOL or PCRE2_NOTEOL options, which affect only the behaviour of the circumflex and dollar metacharacters. However, if the startoffset argument of pcre2_match() is non-zero, indicating that matching is to start at a point other than the beginning of the subject, \A can never match. The difference between \Z and \z is that \Z matches before a newline at the end of the string as well as at the very end, whereas \z matches only at the end.
The \G assertion is true only when the current matching position is at the start point of the matching process, as specified by the startoffset argument of pcre2_match(). It differs from \A when the value of startoffset is non-zero. By calling pcre2_match() multiple times with appropriate arguments, you can mimic Perl's /g option, and it is in this kind of implementation where \G can be useful.
Note, however, that PCRE2's implementation of \G, being true at the starting character of the matching process, is subtly different from Perl's, which defines it as true at the end of the previous match. In Perl, these can be different when the previously matched string was empty. Because PCRE2 does just one match at a time, it cannot reproduce this behaviour.
If all the alternatives of a pattern begin with \G, the expression is anchored to the starting match position, and the "anchored" flag is set in the compiled regular expression.
The circumflex and dollar metacharacters are zero-width assertions. That is, they test for a particular condition being true without consuming any characters from the subject string. These two metacharacters are concerned with matching the starts and ends of lines. If the newline convention is set so that only the two-character sequence CRLF is recognized as a newline, isolated CR and LF characters are treated as ordinary data characters, and are not recognized as newlines.
Outside a character class, in the default matching mode, the circumflex character is an assertion that is true only if the current matching point is at the start of the subject string. If the startoffset argument of pcre2_match() is non-zero, or if PCRE2_NOTBOL is set, circumflex can never match if the PCRE2_MULTILINE option is unset. Inside a character class, circumflex has an entirely different meaning (see below).
Circumflex need not be the first character of the pattern if a number of alternatives are involved, but it should be the first thing in each alternative in which it appears if the pattern is ever to match that branch. If all possible alternatives start with a circumflex, that is, if the pattern is constrained to match only at the start of the subject, it is said to be an "anchored" pattern. (There are also other constructs that can cause a pattern to be anchored.)
The dollar character is an assertion that is true only if the current matching point is at the end of the subject string, or immediately before a newline at the end of the string (by default), unless PCRE2_NOTEOL is set. Note, however, that it does not actually match the newline. Dollar need not be the last character of the pattern if a number of alternatives are involved, but it should be the last item in any branch in which it appears. Dollar has no special meaning in a character class.
The meaning of dollar can be changed so that it matches only at the very end of the string, by setting the PCRE2_DOLLAR_ENDONLY option at compile time. This does not affect the \Z assertion.
The meanings of the circumflex and dollar metacharacters are changed if the PCRE2_MULTILINE option is set. When this is the case, a dollar character matches before any newlines in the string, as well as at the very end, and a circumflex matches immediately after internal newlines as well as at the start of the subject string. It does not match after a newline that ends the string, for compatibility with Perl. However, this can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.
For example, the pattern /^abc$/ matches the subject string "def\nabc" (where \n represents a newline) in multiline mode, but not otherwise. Consequently, patterns that are anchored in single line mode because all branches start with ^ are not anchored in multiline mode, and a match for circumflex is possible when the startoffset argument of pcre2_match() is non-zero. The PCRE2_DOLLAR_ENDONLY option is ignored if PCRE2_MULTILINE is set.
When the newline convention (see "Newline conventions" below) recognizes the two-character sequence CRLF as a newline, this is preferred, even if the single characters CR and LF are also recognized as newlines. For example, if the newline convention is "any", a multiline mode circumflex matches before "xyz" in the string "abc\r\nxyz" rather than after CR, even though CR on its own is a valid newline. (It also matches at the very start of the string, of course.)
Note that the sequences \A, \Z, and \z can be used to match the start and end of the subject in both modes, and if all branches of a pattern start with \A it is always anchored, whether or not PCRE2_MULTILINE is set.
Outside a character class, a dot in the pattern matches any one character in the subject string except (by default) a character that signifies the end of a line. One or more characters may be specified as line terminators (see "Newline conventions" above).
Dot never matches a single line-ending character. When the two-character sequence CRLF is the only line ending, dot does not match CR if it is immediately followed by LF, but otherwise it matches all characters (including isolated CRs and LFs). When ANYCRLF is selected for line endings, no occurences of CR of LF match dot. When all Unicode line endings are being recognized, dot does not match CR or LF or any of the other line ending characters.
The behaviour of dot with regard to newlines can be changed. If the PCRE2_DOTALL option is set, a dot matches any one character, without exception. If the two-character sequence CRLF is present in the subject string, it takes two dots to match it.
The handling of dot is entirely independent of the handling of circumflex and dollar, the only relationship being that they both involve newlines. Dot has no special meaning in a character class.
The escape sequence \N when not followed by an opening brace behaves like a dot, except that it is not affected by the PCRE2_DOTALL option. In other words, it matches any character except one that signifies the end of a line.
When \N is followed by an opening brace it has a different meaning. See the section entitled "Non-printing characters" above for details. Perl also uses \N{name} to specify characters by Unicode name; PCRE2 does not support this.
Outside a character class, the escape sequence \C matches any one code unit, whether or not a UTF mode is set. In the 8-bit library, one code unit is one byte; in the 16-bit library it is a 16-bit unit; in the 32-bit library it is a 32-bit unit. Unlike a dot, \C always matches line-ending characters. The feature is provided in Perl in order to match individual bytes in UTF-8 mode, but it is unclear how it can usefully be used.
Because \C breaks up characters into individual code units, matching one unit with \C in UTF-8 or UTF-16 mode means that the rest of the string may start with a malformed UTF character. This has undefined results, because PCRE2 assumes that it is matching character by character in a valid UTF string (by default it checks the subject string's validity at the start of processing unless the PCRE2_NO_UTF_CHECK or PCRE2_MATCH_INVALID_UTF option is used).
An application can lock out the use of \C by setting the PCRE2_NEVER_BACKSLASH_C option when compiling a pattern. It is also possible to build PCRE2 with the use of \C permanently disabled.
PCRE2 does not allow \C to appear in lookbehind assertions (described below) in UTF-8 or UTF-16 modes, because this would make it impossible to calculate the length of the lookbehind. Neither the alternative matching function pcre2_dfa_match() nor the JIT optimizer support \C in these UTF modes. The former gives a match-time error; the latter fails to optimize and so the match is always run using the interpreter.
In the 32-bit library, however, \C is always supported (when not explicitly locked out) because it always matches a single code unit, whether or not UTF-32 is specified.
In general, the \C escape sequence is best avoided. However, one way of using it that avoids the problem of malformed UTF-8 or UTF-16 characters is to use a lookahead to check the length of the next character, as in this pattern, which could be used with a UTF-8 string (ignore white space and line breaks):
(?| (?=[\x00-\x7f])(\C) | (?=[\x80-\x{7ff}])(\C)(\C) | (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) | (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))
An opening square bracket introduces a character class, terminated by a closing square bracket. A closing square bracket on its own is not special by default. If a closing square bracket is required as a member of the class, it should be the first data character in the class (after an initial circumflex, if present) or escaped with a backslash. This means that, by default, an empty class cannot be defined. However, if the PCRE2_ALLOW_EMPTY_CLASS option is set, a closing square bracket at the start does end the (empty) class.
A character class matches a single character in the subject. A matched character must be in the set of characters defined by the class, unless the first character in the class definition is a circumflex, in which case the subject character must not be in the set defined by the class. If a circumflex is actually required as a member of the class, ensure it is not the first character, or escape it with a backslash.
For example, the character class [aeiou] matches any lower case vowel, while [^aeiou] matches any character that is not a lower case vowel. Note that a circumflex is just a convenient notation for specifying the characters that are in the class by enumerating those that are not. A class that starts with a circumflex is not an assertion; it still consumes a character from the subject string, and therefore it fails if the current pointer is at the end of the string.
Characters in a class may be specified by their code points using \o, \x, or \N{U+hh..} in the usual way. When caseless matching is set, any letters in a class represent both their upper case and lower case versions, so for example, a caseless [aeiou] matches "A" as well as "a", and a caseless [^aeiou] does not match "A", whereas a caseful version would. Note that there are two ASCII characters, K and S, that, in addition to their lower case ASCII equivalents, are case-equivalent with Unicode U+212A (Kelvin sign) and U+017F (long S) respectively when either PCRE2_UTF or PCRE2_UCP is set.
Characters that might indicate line breaks are never treated in any special way when matching character classes, whatever line-ending sequence is in use, and whatever setting of the PCRE2_DOTALL and PCRE2_MULTILINE options is used. A class such as [^a] always matches one of these characters.
The generic character type escape sequences \d, \D, \h, \H, \p, \P, \s, \S, \v, \V, \w, and \W may appear in a character class, and add the characters that they match to the class. For example, [\dABCDEF] matches any hexadecimal digit. In UTF modes, the PCRE2_UCP option affects the meanings of \d, \s, \w and their upper case partners, just as it does when they appear outside a character class, as described in the section entitled "Generic character types" above. The escape sequence \b has a different meaning inside a character class; it matches the backspace character. The sequences \B, \R, and \X are not special inside a character class. Like any other unrecognized escape sequences, they cause an error. The same is true for \N when not followed by an opening brace.
The minus (hyphen) character can be used to specify a range of characters in a character class. For example, [d-m] matches any letter between d and m, inclusive. If a minus character is required in a class, it must be escaped with a backslash or appear in a position where it cannot be interpreted as indicating a range, typically as the first or last character in the class, or immediately after a range. For example, [b-d-z] matches letters in the range b to d, a hyphen character, or z.
Perl treats a hyphen as a literal if it appears before or after a POSIX class (see below) or before or after a character type escape such as as \d or \H. However, unless the hyphen is the last character in the class, Perl outputs a warning in its warning mode, as this is most likely a user error. As PCRE2 has no facility for warning, an error is given in these cases.
It is not possible to have the literal character "]" as the end character of a range. A pattern such as [W-]46] is interpreted as a class of two characters ("W" and "-") followed by a literal string "46]", so it would match "W46]" or "-46]". However, if the "]" is escaped with a backslash it is interpreted as the end of range, so [W-\]46] is interpreted as a class containing a range followed by two other characters. The octal or hexadecimal representation of "]" can also be used to end a range.
Ranges normally include all code points between the start and end characters, inclusive. They can also be used for code points specified numerically, for example [\000-\037]. Ranges can include any characters that are valid for the current mode. In any UTF mode, the so-called "surrogate" characters (those whose code points lie between 0xd800 and 0xdfff inclusive) may not be specified explicitly by default (the PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES option disables this check). However, ranges such as [\x{d7ff}-\x{e000}], which include the surrogates, are always permitted.
There is a special case in EBCDIC environments for ranges whose end points are both specified as literal letters in the same case. For compatibility with Perl, EBCDIC code points within the range that are not letters are omitted. For example, [h-k] matches only four characters, even though the codes for h and k are 0x88 and 0x92, a range of 11 code points. However, if the range is specified numerically, for example, [\x88-\x92] or [h-\x92], all code points are included.
If a range that includes letters is used when caseless matching is set, it matches the letters in either case. For example, [W-c] is equivalent to [][\\^_`wxyzabc], matched caselessly, and in a non-UTF mode, if character tables for a French locale are in use, [\xc8-\xcb] matches accented E characters in both cases.
A circumflex can conveniently be used with the upper case character types to specify a more restricted set of characters than the matching lower case type. For example, the class [^\W_] matches any letter or digit, but not underscore, whereas [\w] includes underscore. A positive character class should be read as "something OR something OR ..." and a negative class as "NOT something AND NOT something AND NOT ...".
The only metacharacters that are recognized in character classes are backslash, hyphen (only where it can be interpreted as specifying a range), circumflex (only at the start), opening square bracket (only when it can be interpreted as introducing a POSIX class name, or for a special compatibility feature - see the next two sections), and the terminating closing square bracket. However, escaping other non-alphanumeric characters does no harm.
Perl supports the POSIX notation for character classes. This uses names enclosed by [: and :] within the enclosing square brackets. PCRE2 also supports this notation. For example,
[01[:alpha:]%]
alnum letters and digits alpha letters ascii character codes 0 - 127 blank space or tab only cntrl control characters digit decimal digits (same as \d) graph printing characters, excluding space lower lower case letters print printing characters, including space punct printing characters, excluding letters and digits and space space white space (the same as \s from PCRE2 8.34) upper upper case letters word "word" characters (same as \w) xdigit hexadecimal digits
The name "word" is a Perl extension, and "blank" is a GNU extension from Perl 5.8. Another Perl extension is negation, which is indicated by a ^ character after the colon. For example,
[12[:^digit:]]
By default, characters with values greater than 127 do not match any of the POSIX character classes, although this may be different for characters in the range 128-255 when locale-specific matching is happening. However, if the PCRE2_UCP option is passed to pcre2_compile(), some of the classes are changed so that Unicode character properties are used. This is achieved by replacing certain POSIX classes with other sequences, as follows:
[:alnum:] becomes \p{Xan} [:alpha:] becomes \p{L} [:blank:] becomes \h [:cntrl:] becomes \p{Cc} [:digit:] becomes \p{Nd} [:lower:] becomes \p{Ll} [:space:] becomes \p{Xps} [:upper:] becomes \p{Lu} [:word:] becomes \p{Xwd}
[:graph:] This matches characters that have glyphs that mark the page when printed. In Unicode property terms, it matches all characters with the L, M, N, P, S, or Cf properties, except for:
U+061C Arabic Letter Mark U+180E Mongolian Vowel Separator U+2066 - U+2069 Various "isolate"s
[:print:] This matches the same characters as [:graph:] plus space characters that are not controls, that is, characters with the Zs property.
[:punct:] This matches all characters that have the Unicode P (punctuation) property, plus those characters with code points less than 256 that have the S (Symbol) property.
The other POSIX classes are unchanged, and match only characters with code points less than 256.
In the POSIX.2 compliant library that was included in 4.4BSD Unix, the ugly syntax [[:<:]] and [[:>:]] is used for matching "start of word" and "end of word". PCRE2 treats these items as follows:
[[:<:]] is converted to \b(?=\w) [[:>:]] is converted to \b(?<=\w)
Vertical bar characters are used to separate alternative patterns. For example, the pattern
gilbert|sullivan
The settings of the PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL, PCRE2_EXTENDED, PCRE2_EXTENDED_MORE, and PCRE2_NO_AUTO_CAPTURE options can be changed from within the pattern by a sequence of letters enclosed between "(?" and ")". These options are Perl-compatible, and are described in detail in the pcre2api documentation. The option letters are:
i for PCRE2_CASELESS m for PCRE2_MULTILINE n for PCRE2_NO_AUTO_CAPTURE s for PCRE2_DOTALL x for PCRE2_EXTENDED xx for PCRE2_EXTENDED_MORE
A combined setting and unsetting such as (?im-sx), which sets PCRE2_CASELESS and PCRE2_MULTILINE while unsetting PCRE2_DOTALL and PCRE2_EXTENDED, is also permitted. Only one hyphen may appear in the options string. If a letter appears both before and after the hyphen, the option is unset. An empty options setting "(?)" is allowed. Needless to say, it has no effect.
If the first character following (? is a circumflex, it causes all of the above options to be unset. Thus, (?^) is equivalent to (?-imnsx). Letters may follow the circumflex to cause some options to be re-instated, but a hyphen may not appear.
The PCRE2-specific options PCRE2_DUPNAMES and PCRE2_UNGREEDY can be changed in the same way as the Perl-compatible options by using the characters J and U respectively. However, these are not unset by (?^).
When one of these option changes occurs at top level (that is, not inside group parentheses), the change applies to the remainder of the pattern that follows. An option change within a group (see below for a description of groups) affects only that part of the group that follows it, so
(a(?i)b)c
(a(?i)b|c)
As a convenient shorthand, if any option settings are required at the start of a non-capturing group (see the next section), the option letters may appear between the "?" and the ":". Thus the two patterns
(?i:saturday|sunday) (?:(?i)saturday|sunday)
Note: There are other PCRE2-specific options, applying to the whole pattern, which can be set by the application when the compiling function is called. In addition, the pattern can contain special leading sequences such as (*CRLF) to override what the application has set or what has been defaulted. Details are given in the section entitled "Newline sequences" above. There are also the (*UTF) and (*UCP) leading sequences that can be used to set UTF and Unicode property modes; they are equivalent to setting the PCRE2_UTF and PCRE2_UCP options, respectively. However, the application can set the PCRE2_NEVER_UTF and PCRE2_NEVER_UCP options, which lock out the use of the (*UTF) and (*UCP) sequences.
Groups are delimited by parentheses (round brackets), which can be nested. Turning part of a pattern into a group does two things: 1. It localizes a set of alternatives. For example, the pattern
cat(aract|erpillar|)
Opening parentheses are counted from left to right (starting from 1) to obtain numbers for capture groups. For example, if the string "the red king" is matched against the pattern
the ((red|white) (king|queen))
The fact that plain parentheses fulfil two functions is not always helpful. There are often times when grouping is required without capturing. If an opening parenthesis is followed by a question mark and a colon, the group does not do any capturing, and is not counted when computing the number of any subsequent capture groups. For example, if the string "the white queen" is matched against the pattern
the ((?:red|white) (king|queen))
As a convenient shorthand, if any option settings are required at the start of a non-capturing group, the option letters may appear between the "?" and the ":". Thus the two patterns
Perl 5.10 introduced a feature whereby each alternative in a group uses the same numbers for its capturing parentheses. Such a group starts with (?| and is itself a non-capturing group. For example, consider this pattern:
(?|(Sat)ur|(Sun))day
# before ---------------branch-reset----------- after / ( a ) (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x # 1 2 2 3 2 3 4
/(?|(abc)|(def))\1/
/(?|(abc)|(def))(?1)/
If a condition test for a group's having matched refers to a non-unique number, the test is true if any group with that number has matched.
An alternative approach to using this "branch reset" feature is to use duplicate named groups, as described in the next section.
Identifying capture groups by number is simple, but it can be very hard to keep track of the numbers in complicated patterns. Furthermore, if an expression is modified, the numbers may change. To help with this difficulty, PCRE2 supports the naming of capture groups. This feature was not added to Perl until release 5.10. Python had the feature earlier, and PCRE1 introduced it at release 4.0, using the Python syntax. PCRE2 supports both the Perl and the Python syntax.
In PCRE2, a capture group can be named in one of three ways: (?<name>...) or (?'name'...) as in Perl, or (?P<name>...) as in Python. Names may be up to 32 code units long. When PCRE2_UTF is not set, they may contain only ASCII alphanumeric characters and underscores, but must start with a non-digit. When PCRE2_UTF is set, the syntax of group names is extended to allow any Unicode letter or Unicode decimal digit. In other words, group names must match one of these patterns:
^[_A-Za-z][_A-Za-z0-9]*\z when PCRE2_UTF is not set ^[_\p{L}][_\p{L}\p{Nd}]*\z when PCRE2_UTF is set
Named capture groups are allocated numbers as well as names, exactly as if the names were not present. In both PCRE2 and Perl, capture groups are primarily identified by numbers; any names are just aliases for these numbers. The PCRE2 API provides function calls for extracting the complete name-to-number translation table from a compiled pattern, as well as convenience functions for extracting captured substrings by name.
Warning: When more than one capture group has the same number, as described in the previous section, a name given to one of them applies to all of them. Perl allows identically numbered groups to have different names. Consider this pattern, where there are two capture groups, both numbered 1:
(?|(?<AA>aa)|(?<BB>bb))
In an attempt to reduce confusion, PCRE2 does not allow the same group number to be associated with more than one name. The example above provokes a compile-time error. However, there is still scope for confusion. Consider this pattern:
(?|(?<AA>aa)|(bb))
By default, a name must be unique within a pattern, except that duplicate names are permitted for groups with the same number, for example:
(?|(?<AA>aa)|(?<AA>bb))
Duplicate names can be useful for patterns where only one instance of the named capture group can match. Suppose you want to match the name of a weekday, either as a 3-letter abbreviation or as the full name, and in both cases you want to extract the abbreviation. This pattern (ignoring the line breaks) does the job:
(?J) (?<DN>Mon|Fri|Sun)(?:day)?| (?<DN>Tue)(?:sday)?| (?<DN>Wed)(?:nesday)?| (?<DN>Thu)(?:rsday)?| (?<DN>Sat)(?:urday)?
If you make a backreference to a non-unique named group from elsewhere in the pattern, the groups to which the name refers are checked in the order in which they appear in the overall pattern. The first one that is set is used for the reference. For example, this pattern matches both "foofoo" and "barbar" but not "foobar" or "barfoo":
(?J)(?:(?<n>foo)|(?<n>bar))\k<n>
If you make a subroutine call to a non-unique named group, the one that corresponds to the first occurrence of the name is used. In the absence of duplicate numbers this is the one with the lowest number.
If you use a named reference in a condition test (see the section about conditions below), either to check whether a capture group has matched, or to check for recursion, all groups with the same name are tested. If the condition is true for any one of them, the overall condition is true. This is the same behaviour as testing by number. For further details of the interfaces for handling named capture groups, see the pcre2api documentation.
Repetition is specified by quantifiers, which can follow any of the following items:
a literal data character the dot metacharacter the \C escape sequence the \R escape sequence the \X escape sequence an escape such as \d or \pL that matches a single character a character class a backreference a parenthesized group (including lookaround assertions) a subroutine call (recursive or otherwise)
z{2,4}
[aeiou]{3,}
\d{8}
In UTF modes, quantifiers apply to characters rather than to individual code units. Thus, for example, \x{100}{2} matches two characters, each of which is represented by a two-byte sequence in a UTF-8 string. Similarly, \X{3} matches three Unicode extended grapheme clusters, each of which may be several code units long (and they may be of different lengths).
The quantifier {0} is permitted, causing the expression to behave as if the previous item and the quantifier were not present. This may be useful for capture groups that are referenced as subroutines from elsewhere in the pattern (but see also the section entitled "Defining capture groups for use by reference only" below). Except for parenthesized groups, items that have a {0} quantifier are omitted from the compiled pattern.
For convenience, the three most common quantifiers have single-character abbreviations:
* is equivalent to {0,} + is equivalent to {1,} ? is equivalent to {0,1}
(a?)*
By default, quantifiers are "greedy", that is, they match as much as possible (up to the maximum number of permitted times), without causing the rest of the pattern to fail. The classic example of where this gives problems is in trying to match comments in C programs. These appear between /* and */ and within the comment, individual * and / characters may appear. An attempt to match C comments by applying the pattern
/\*.*\*/
/* first comment */ not comment /* second comment */
/\*.*?\*/
\d??\d
If the PCRE2_UNGREEDY option is set (an option that is not available in Perl), the quantifiers are not greedy by default, but individual ones can be made greedy by following them with a question mark. In other words, it inverts the default behaviour.
When a parenthesized group is quantified with a minimum repeat count that is greater than 1 or with a limited maximum, more memory is required for the compiled pattern, in proportion to the size of the minimum or maximum.
If a pattern starts with .* or .{0,} and the PCRE2_DOTALL option (equivalent to Perl's /s) is set, thus allowing the dot to match newlines, the pattern is implicitly anchored, because whatever follows will be tried against every character position in the subject string, so there is no point in retrying the overall match at any position after the first. PCRE2 normally treats such a pattern as though it were preceded by \A.
In cases where it is known that the subject string contains no newlines, it is worth setting PCRE2_DOTALL in order to obtain this optimization, or alternatively, using ^ to indicate anchoring explicitly.
However, there are some cases where the optimization cannot be used. When .* is inside capturing parentheses that are the subject of a backreference elsewhere in the pattern, a match at the start may fail where a later one succeeds. Consider, for example:
(.*)abc\1
Another case where implicit anchoring is not applied is when the leading .* is inside an atomic group. Once again, a match at the start may fail where a later one succeeds. Consider this pattern:
(?>.*?a)b
When a capture group is repeated, the value captured is the substring that matched the final iteration. For example, after
(tweedle[dume]{3}\s*)+
(a|(b))+
With both maximizing ("greedy") and minimizing ("ungreedy" or "lazy") repetition, failure of what follows normally causes the repeated item to be re-evaluated to see if a different number of repeats allows the rest of the pattern to match. Sometimes it is useful to prevent this, either to change the nature of the match, or to cause it fail earlier than it otherwise might, when the author of the pattern knows there is no point in carrying on.
Consider, for example, the pattern \d+foo when applied to the subject line
123456bar
If we use atomic grouping for the previous example, the matcher gives up immediately on failing to match "foo" the first time. The notation is a kind of special parenthesis, starting with (?> as in this example:
(?>\d+)foo
(*atomic:\d+)foo
An alternative description is that a group of this type matches exactly the string of characters that an identical standalone pattern would match, if anchored at the current point in the subject string.
Atomic groups are not capture groups. Simple cases such as the above example can be thought of as a maximizing repeat that must swallow everything it can. So, while both \d+ and \d+? are prepared to adjust the number of digits they match in order to make the rest of the pattern match, (?>\d+) can only match an entire sequence of digits.
Atomic groups in general can of course contain arbitrarily complicated expressions, and can be nested. However, when the contents of an atomic group is just a single repeated item, as in the example above, a simpler notation, called a "possessive quantifier" can be used. This consists of an additional + character following a quantifier. Using this notation, the previous example can be rewritten as
\d++foo
(abc|xyz){2,3}+
The possessive quantifier syntax is an extension to the Perl 5.8 syntax. Jeffrey Friedl originated the idea (and the name) in the first edition of his book. Mike McCloskey liked it, so implemented it when he built Sun's Java package, and PCRE1 copied it from there. It found its way into Perl at release 5.10.
PCRE2 has an optimization that automatically "possessifies" certain simple pattern constructs. For example, the sequence A+B is treated as A++B because there is no point in backtracking into a sequence of A's when B must follow. This feature can be disabled by the PCRE2_NO_AUTOPOSSESS option, or starting the pattern with (*NO_AUTO_POSSESS).
When a pattern contains an unlimited repeat inside a group that can itself be repeated an unlimited number of times, the use of an atomic group is the only way to avoid some failing matches taking a very long time indeed. The pattern
(\D+|<\d+>)*[!?]
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
((?>\D+)|<\d+>)*[!?]
Outside a character class, a backslash followed by a digit greater than 0 (and possibly further digits) is a backreference to a capture group earlier (that is, to its left) in the pattern, provided there have been that many previous capture groups.
However, if the decimal number following the backslash is less than 8, it is always taken as a backreference, and causes an error only if there are not that many capture groups in the entire pattern. In other words, the group that is referenced need not be to the left of the reference for numbers less than 8. A "forward backreference" of this type can make sense when a repetition is involved and the group to the right has participated in an earlier iteration.
It is not possible to have a numerical "forward backreference" to a group whose number is 8 or more using this syntax because a sequence such as \50 is interpreted as a character defined in octal. See the subsection entitled "Non-printing characters" above for further details of the handling of digits following a backslash. Other forms of backreferencing do not suffer from this restriction. In particular, there is no problem when named capture groups are used (see below).
Another way of avoiding the ambiguity inherent in the use of digits following a backslash is to use the \g escape sequence. This escape must be followed by a signed or unsigned number, optionally enclosed in braces. These examples are all identical:
(ring), \1 (ring), \g1 (ring), \g{1}
(abc(def)ghi)\g{-1}
The sequence \g{+1} is a reference to the next capture group. This kind of forward reference can be useful in patterns that repeat. Perl does not support the use of + in this way.
A backreference matches whatever actually most recently matched the capture group in the current subject string, rather than anything at all that matches the group (see "Groups as subroutines" below for a way of doing that). So the pattern
(sens|respons)e and \1ibility
((?i)rah)\s+\1
There are several different ways of writing backreferences to named capture groups. The .NET syntax \k{name} and the Perl syntax \k<name> or \k'name' are supported, as is the Python syntax (?P=name). Perl 5.10's unified backreference syntax, in which \g can be used for both numeric and named references, is also supported. We could rewrite the above example in any of the following ways:
(?<p1>(?i)rah)\s+\k<p1> (?'p1'(?i)rah)\s+\k{p1} (?P<p1>(?i)rah)\s+(?P=p1) (?<p1>(?i)rah)\s+\g{p1}
There may be more than one backreference to the same group. If a group has not actually been used in a particular match, backreferences to it always fail by default. For example, the pattern
(a|(bc))\2
Because there may be many capture groups in a pattern, all digits following a backslash are taken as part of a potential backreference number. If the pattern continues with a digit character, some delimiter must be used to terminate the backreference. If the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is set, this can be white space. Otherwise, the \g{} syntax or an empty comment (see "Comments" below) can be used.
A backreference that occurs inside the group to which it refers fails when the group is first used, so, for example, (a\1) never matches. However, such references can be useful inside repeated groups. For example, the pattern
(a|b\1)+
For versions of PCRE2 less than 10.25, backreferences of this type used to cause the group that they reference to be treated as an atomic group. This restriction no longer applies, and backtracking into such groups can occur as normal.
An assertion is a test on the characters following or preceding the current matching point that does not consume any characters. The simple assertions coded as \b, \B, \A, \G, \Z, \z, ^ and $ are described above.
More complicated assertions are coded as parenthesized groups. There are two kinds: those that look ahead of the current position in the subject string, and those that look behind it, and in each case an assertion may be positive (must match for the assertion to be true) or negative (must not match for the assertion to be true). An assertion group is matched in the normal way, and if it is true, matching continues after it, but with the matching position in the subject string reset to what it was before the assertion was processed.
The Perl-compatible lookaround assertions are atomic. If an assertion is true, but there is a subsequent matching failure, there is no backtracking into the assertion. However, there are some cases where non-atomic assertions can be useful. PCRE2 has some support for these, described in the section entitled "Non-atomic assertions" below, but they are not Perl-compatible.
A lookaround assertion may appear as the condition in a conditional group (see below). In this case, the result of matching the assertion determines which branch of the condition is followed.
Assertion groups are not capture groups. If an assertion contains capture groups within it, these are counted for the purposes of numbering the capture groups in the whole pattern. Within each branch of an assertion, locally captured substrings may be referenced in the usual way. For example, a sequence such as (.)\g{-1} can be used to check that two adjacent characters are the same.
When a branch within an assertion fails to match, any substrings that were captured are discarded (as happens with any pattern branch that fails to match). A negative assertion is true only when all its branches fail to match; this means that no captured substrings are ever retained after a successful negative assertion. When an assertion contains a matching branch, what happens depends on the type of assertion.
For a positive assertion, internally captured substrings in the successful branch are retained, and matching continues with the next pattern item after the assertion. For a negative assertion, a matching branch means that the assertion is not true. If such an assertion is being used as a condition in a conditional group (see below), captured substrings are retained, because matching continues with the "no" branch of the condition. For other failing negative assertions, control passes to the previous backtracking point, thus discarding any captured strings within the assertion.
Most assertion groups may be repeated; though it makes no sense to assert the same thing several times, the side effect of capturing in positive assertions may occasionally be useful. However, an assertion that forms the condition for a conditional group may not be quantified. PCRE2 used to restrict the repetition of assertions, but from release 10.35 the only restriction is that an unlimited maximum repetition is changed to be one more than the minimum. For example, {3,} is treated as {3,4}.
Traditionally, symbolic sequences such as (?= and (?<= have been used to specify lookaround assertions. Perl 5.28 introduced some experimental alphabetic alternatives which might be easier to remember. They all start with (* instead of (? and must be written using lower case letters. PCRE2 supports the following synonyms:
(*positive_lookahead: or (*pla: is the same as (?= (*negative_lookahead: or (*nla: is the same as (?! (*positive_lookbehind: or (*plb: is the same as (?<= (*negative_lookbehind: or (*nlb: is the same as (?<!
Lookahead assertions start with (?= for positive assertions and (?! for negative assertions. For example,
\w+(?=;)
foo(?!bar)
(?!foo)bar
If you want to force a matching failure at some point in a pattern, the most convenient way to do it is with (?!) because an empty string always matches, so an assertion that requires there not to be an empty string must always fail. The backtracking control verb (*FAIL) or (*F) is a synonym for (?!).
Lookbehind assertions start with (?<= for positive assertions and (?<! for negative assertions. For example,
(?<!foo)bar
(?<=bullock|donkey)
(?<!dogs?|cats?)
(?<=ab(c|de))
(?<=abc|abde)
The implementation of lookbehind assertions is, for each alternative, to temporarily move the current position back by the fixed length and then try to match. If there are insufficient characters before the current position, the assertion fails.
In UTF-8 and UTF-16 modes, PCRE2 does not allow the \C escape (which matches a single code unit even in a UTF mode) to appear in lookbehind assertions, because it makes it impossible to calculate the length of the lookbehind. The \X and \R escapes, which can match different numbers of code units, are never permitted in lookbehinds.
"Subroutine" calls (see below) such as (?2) or (?&X) are permitted in lookbehinds, as long as the called capture group matches a fixed-length string. However, recursion, that is, a "subroutine" call into a group that is already active, is not supported.
Perl does not support backreferences in lookbehinds. PCRE2 does support them, but only if certain conditions are met. The PCRE2_MATCH_UNSET_BACKREF option must not be set, there must be no use of (?| in the pattern (it creates duplicate group numbers), and if the backreference is by name, the name must be unique. Of course, the referenced group must itself match a fixed length substring. The following pattern matches words containing at least two characters that begin and end with the same character:
\b(\w)\w++(?<=\1)
Possessive quantifiers can be used in conjunction with lookbehind assertions to specify efficient matching of fixed-length strings at the end of subject strings. Consider a simple pattern such as
abcd$
^.*abcd$
^.*+(?<=abcd)
Several assertions (of any sort) may occur in succession. For example,
(?<=\d{3})(?<!999)foo
(?<=\d{3}...)(?<!999)foo
Assertions can be nested in any combination. For example,
(?<=(?<!foo)bar)baz
(?<=\d{3}(?!999)...)foo
The traditional Perl-compatible lookaround assertions are atomic. That is, if an assertion is true, but there is a subsequent matching failure, there is no backtracking into the assertion. However, there are some cases where non-atomic positive assertions can be useful. PCRE2 provides these using the following syntax:
(*non_atomic_positive_lookahead: or (*napla: or (?* (*non_atomic_positive_lookbehind: or (*naplb: or (?<*
^(?x)(*napla: .* \b(\w++)) (?> .*? \b\1\b ){2}
The current matching point is then reset to the start of the subject, and the rest of the pattern match checks for two occurrences of the captured word, using an ungreedy .*? to scan from the left. If this succeeds, we are done, but if the last word in the string does not occur twice, this part of the pattern fails. If a traditional atomic lookhead (?= or (*pla: had been used, the assertion could not be re-entered, and the whole match would fail. The pattern would succeed only if the very last word in the subject was found twice.
Using a non-atomic lookahead, however, means that when the last word does not occur twice in the string, the lookahead can backtrack and find the second-last word, and so on, until either the match succeeds, or all words have been tested.
Two conditions must be met for a non-atomic assertion to be useful: the contents of one or more capturing groups must change after a backtrack into the assertion, and there must be a backreference to a changed group later in the pattern. If this is not the case, the rest of the pattern match fails exactly as before because nothing has changed, so using a non-atomic assertion just wastes resources.
There is one exception to backtracking into a non-atomic assertion. If an (*ACCEPT) control verb is triggered, the assertion succeeds atomically. That is, a subsequent match failure cannot backtrack into the assertion.
Non-atomic assertions are not supported by the alternative matching function pcre2_dfa_match(). They are supported by JIT, but only if they do not contain any control verbs such as (*ACCEPT). (This may change in future). Note that assertions that appear as conditions for conditional groups (see below) must be atomic.
In concept, a script run is a sequence of characters that are all from the same Unicode script such as Latin or Greek. However, because some scripts are commonly used together, and because some diacritical and other marks are used with multiple scripts, it is not that simple. There is a full description of the rules that PCRE2 uses in the section entitled "Script Runs" in the pcre2unicode documentation.
If part of a pattern is enclosed between (*script_run: or (*sr: and a closing parenthesis, it fails if the sequence of characters that it matches are not a script run. After a failure, normal backtracking occurs. Script runs can be used to detect spoofing attacks using characters that look the same, but are from different scripts. The string "paypal.com" is an infamous example, where the letters could be a mixture of Latin and Cyrillic. This pattern ensures that the matched characters in a sequence of non-spaces that follow white space are a script run:
\s+(*sr:\S+)
\s+(?=\p{Latin})(*sr:\S+)
\s+(?=[0-9_.]*\p{Latin})(*sr:\S+)
In many cases, backtracking into a script run pattern fragment is not desirable. The script run can employ an atomic group to prevent this. Because this is a common requirement, a shorthand notation is provided by (*atomic_script_run: or (*asr:
(*asr:...) is the same as (*sr:(?>...))
Support for script runs is not available if PCRE2 is compiled without Unicode support. A compile-time error is given if any of the above constructs is encountered. Script runs are not supported by the alternate matching function, pcre2_dfa_match() because they use the same mechanism as capturing parentheses.
Warning: The (*ACCEPT) control verb (see below) should not be used within a script run group, because it causes an immediate exit from the group, bypassing the script run checking.
It is possible to cause the matching process to obey a pattern fragment conditionally or to choose between two alternative fragments, depending on the result of an assertion, or whether a specific capture group has already been matched. The two possible forms of conditional group are:
(?(condition)yes-pattern) (?(condition)yes-pattern|no-pattern)
(?(1) (A|B|C) | (D | (?(2)E|F) | E) )
There are five kinds of condition: references to capture groups, references to recursion, two pseudo-conditions called DEFINE and VERSION, and assertions.
If the text between the parentheses consists of a sequence of digits, the condition is true if a capture group of that number has previously matched. If there is more than one capture group with the same number (see the earlier section about duplicate group numbers), the condition is true if any of them have matched. An alternative notation is to precede the digits with a plus or minus sign. In this case, the group number is relative rather than absolute. The most recently opened capture group can be referenced by (?(-1), the next most recent by (?(-2), and so on. Inside loops it can also make sense to refer to subsequent groups. The next capture group can be referenced as (?(+1), and so on. (The value zero in any of these forms is not used; it provokes a compile-time error.)
Consider the following pattern, which contains non-significant white space to make it more readable (assume the PCRE2_EXTENDED option) and to divide it into three parts for ease of discussion:
( \( )? [^()]+ (?(1) \) )
If you were embedding this pattern in a larger one, you could use a relative reference:
...other stuff... ( \( )? [^()]+ (?(-1) \) ) ...
Perl uses the syntax (?(<name>)...) or (?('name')...) to test for a used capture group by name. For compatibility with earlier versions of PCRE1, which had this facility before Perl, the syntax (?(name)...) is also recognized. Note, however, that undelimited names consisting of the letter R followed by digits are ambiguous (see the following section). Rewriting the above example to use a named group gives this:
(?<OPEN> \( )? [^()]+ (?(<OPEN>) \) )
"Recursion" in this sense refers to any subroutine-like call from one part of the pattern to another, whether or not it is actually recursive. See the sections entitled "Recursive patterns" and "Groups as subroutines" below for details of recursion and subroutine calls.
If a condition is the string (R), and there is no capture group with the name R, the condition is true if matching is currently in a recursion or subroutine call to the whole pattern or any capture group. If digits follow the letter R, and there is no group with that name, the condition is true if the most recent call is into a group with the given number, which must exist somewhere in the overall pattern. This is a contrived example that is equivalent to a+b:
((?(R1)a+|(?1)b))
If a name preceded by ampersand follows the letter R, for example:
(?(R&name)...)
This condition does not check the entire recursion stack. It tests only the current level. If the name used in a condition of this kind is a duplicate, the test is applied to all groups of the same name, and is true if any one of them is the most recent recursion.
At "top level", all these recursion test conditions are false.
If the condition is the string (DEFINE), the condition is always false, even if there is a group with the name DEFINE. In this case, there may be only one alternative in the rest of the conditional group. It is always skipped if control reaches this point in the pattern; the idea of DEFINE is that it can be used to define subroutines that can be referenced from elsewhere. (The use of subroutines is described below.) For example, a pattern to match an IPv4 address such as "192.168.23.245" could be written like this (ignore white space and line breaks):
(?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) ) \b (?&byte) (\.(?&byte)){3} \b
Programs that link with a PCRE2 library can check the version by calling pcre2_config() with appropriate arguments. Users of applications that do not have access to the underlying code cannot do this. A special "condition" called VERSION exists to allow such users to discover which version of PCRE2 they are dealing with by using this condition to match a string such as "yesno". VERSION must be followed either by "=" or ">=" and a version number. For example:
(?(VERSION>=10.4)yes|no)
If the condition is not in any of the above formats, it must be a parenthesized assertion. This may be a positive or negative lookahead or lookbehind assertion. However, it must be a traditional atomic assertion, not one of the PCRE2-specific non-atomic assertions.
Consider this pattern, again containing non-significant white space, and with the two alternatives on the second line:
(?(?=[^a-z]*[a-z]) \d{2}-[a-z]{3}-\d{2} | \d{2}-\d{2}-\d{2} )
When an assertion that is a condition contains capture groups, any capturing that occurs in a matching branch is retained afterwards, for both positive and negative assertions, because matching always continues after the assertion, whether it succeeds or fails. (Compare non-conditional assertions, for which captures are retained only for positive assertions that succeed.)
There are two ways of including comments in patterns that are processed by PCRE2. In both cases, the start of the comment must not be in a character class, nor in the middle of any other sequence of related characters such as (?: or a group name or number. The characters that make up a comment play no part in the pattern matching.
The sequence (?# marks the start of a comment that continues up to the next closing parenthesis. Nested parentheses are not permitted. If the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is set, an unescaped # character also introduces a comment, which in this case continues to immediately after the next newline character or character sequence in the pattern. Which characters are interpreted as newlines is controlled by an option passed to the compiling function or by a special sequence at the start of the pattern, as described in the section entitled "Newline conventions" above. Note that the end of this type of comment is a literal newline sequence in the pattern; escape sequences that happen to represent a newline do not count. For example, consider this pattern when PCRE2_EXTENDED is set, and the default newline convention (a single linefeed character) is in force:
abc #comment \n still comment
Consider the problem of matching a string in parentheses, allowing for unlimited nested parentheses. Without the use of recursion, the best that can be done is to use a pattern that matches up to some fixed depth of nesting. It is not possible to handle an arbitrary nesting depth.
For some time, Perl has provided a facility that allows regular expressions to recurse (amongst other things). It does this by interpolating Perl code in the expression at run time, and the code can refer to the expression itself. A Perl pattern using code interpolation to solve the parentheses problem can be created like this:
$re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;
Obviously, PCRE2 cannot support the interpolation of Perl code. Instead, it supports special syntax for recursion of the entire pattern, and also for individual capture group recursion. After its introduction in PCRE1 and Python, this kind of recursion was subsequently introduced into Perl at release 5.10.
A special item that consists of (? followed by a number greater than zero and a closing parenthesis is a recursive subroutine call of the capture group of the given number, provided that it occurs inside that group. (If not, it is a non-recursive subroutine call, which is described in the next section.) The special item (?R) or (?0) is a recursive call of the entire regular expression.
This PCRE2 pattern solves the nested parentheses problem (assume the PCRE2_EXTENDED option is set so that white space is ignored):
\( ( [^()]++ | (?R) )* \)
If this were part of a larger pattern, you would not want to recurse the entire pattern, so instead you could use this:
( \( ( [^()]++ | (?1) )* \) )
In a larger pattern, keeping track of parenthesis numbers can be tricky. This is made easier by the use of relative references. Instead of (?1) in the pattern above you can write (?-2) to refer to the second most recently opened parentheses preceding the recursion. In other words, a negative number counts capturing parentheses leftwards from the point at which it is encountered.
Be aware however, that if duplicate capture group numbers are in use, relative references refer to the earliest group with the appropriate number. Consider, for example:
(?|(a)|(b)) (c) (?-2)
It is also possible to refer to subsequent capture groups, by writing references such as (?+2). However, these cannot be recursive because the reference is not inside the parentheses that are referenced. They are always non-recursive subroutine calls, as described in the next section.
An alternative approach is to use named parentheses. The Perl syntax for this is (?&name); PCRE1's earlier syntax (?P>name) is also supported. We could rewrite the above example as follows:
(?<pn> \( ( [^()]++ | (?&pn) )* \) )
The example pattern that we have been looking at contains nested unlimited repeats, and so the use of a possessive quantifier for matching strings of non-parentheses is important when applying the pattern to strings that do not match. For example, when this pattern is applied to
(aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()
At the end of a match, the values of capturing parentheses are those from the outermost level. If you want to obtain intermediate values, a callout function can be used (see below and the pcre2callout documentation). If the pattern above is matched against
(ab(cd)ef)
Do not confuse the (?R) item with the condition (R), which tests for recursion. Consider this pattern, which matches text in angle brackets, allowing for arbitrary nesting. Only digits are allowed in nested brackets (that is, when recursing), whereas any characters are permitted at the outer level.
< (?: (?(R) \d++ | [^<>]*+) | (?R)) * >
Some former differences between PCRE2 and Perl no longer exist.
Before release 10.30, recursion processing in PCRE2 differed from Perl in that a recursive subroutine call was always treated as an atomic group. That is, once it had matched some of the subject string, it was never re-entered, even if it contained untried alternatives and there was a subsequent matching failure. (Historical note: PCRE implemented recursion before Perl did.)
Starting with release 10.30, recursive subroutine calls are no longer treated as atomic. That is, they can be re-entered to try unused alternatives if there is a matching failure later in the pattern. This is now compatible with the way Perl works. If you want a subroutine call to be atomic, you must explicitly enclose it in an atomic group.
Supporting backtracking into recursions simplifies certain types of recursive pattern. For example, this pattern matches palindromic strings:
^((.)(?1)\2|.?)$
^\W*+((.)\W*+(?1)\W*+\2|\W*+.?)\W*+$
Another way in which PCRE2 and Perl used to differ in their recursion processing is in the handling of captured values. Formerly in Perl, when a group was called recursively or as a subroutine (see the next section), it had no access to any values that were captured outside the recursion, whereas in PCRE2 these values can be referenced. Consider this pattern:
^(.)(\1|a(?2))
If the syntax for a recursive group call (either by number or by name) is used outside the parentheses to which it refers, it operates a bit like a subroutine in a programming language. More accurately, PCRE2 treats the referenced group as an independent subpattern which it tries to match at the current matching position. The called group may be defined before or after the reference. A numbered reference can be absolute or relative, as in these examples:
(...(absolute)...)...(?2)... (...(relative)...)...(?-1)... (...(?+1)...(relative)...
(sens|respons)e and (?1)ibility
Like recursions, subroutine calls used to be treated as atomic, but this changed at PCRE2 release 10.30, so backtracking into subroutine calls can now occur. However, any capturing parentheses that are set during the subroutine call revert to their previous values afterwards.
Processing options such as case-independence are fixed when a group is defined, so if it is used as a subroutine, such options cannot be changed for different calls. For example, consider this pattern:
(abc)(?i:(?-1))
The behaviour of backtracking control verbs in groups when called as subroutines is described in the section entitled "Backtracking verbs in subroutines" below.
For compatibility with Oniguruma, the non-Perl syntax \g followed by a name or a number enclosed either in angle brackets or single quotes, is an alternative syntax for calling a group as a subroutine, possibly recursively. Here are two of the examples used above, rewritten using this syntax:
(?<pn> \( ( (?>[^()]+) | \g<pn> )* \) ) (sens|respons)e and \g'1'ibility
(abc)(?i:\g<-1>)
Perl has a feature whereby using the sequence (?{...}) causes arbitrary Perl code to be obeyed in the middle of matching a regular expression. This makes it possible, amongst other things, to extract different substrings that match the same pair of parentheses when there is a repetition.
PCRE2 provides a similar feature, but of course it cannot obey arbitrary Perl code. The feature is called "callout". The caller of PCRE2 provides an external function by putting its entry point in a match context using the function pcre2_set_callout(), and then passing that context to pcre2_match() or pcre2_dfa_match(). If no match context is passed, or if the callout entry point is set to NULL, callouts are disabled.
Within a regular expression, (?C<arg>) indicates a point at which the external function is to be called. There are two kinds of callout: those with a numerical argument and those with a string argument. (?C) on its own with no argument is treated as (?C0). A numerical argument allows the application to distinguish between different callouts. String arguments were added for release 10.20 to make it possible for script languages that use PCRE2 to embed short scripts within patterns in a similar way to Perl.
During matching, when PCRE2 reaches a callout point, the external function is called. It is provided with the number or string argument of the callout, the position in the pattern, and one item of data that is also set in the match block. The callout function may cause matching to proceed, to backtrack, or to fail.
By default, PCRE2 implements a number of optimizations at matching time, and one side-effect is that sometimes callouts are skipped. If you need all possible callouts to happen, you need to set options that disable the relevant optimizations. More details, including a complete description of the programming interface to the callout function, are given in the pcre2callout documentation.
If you just want to have a means of identifying different callout points, put a number less than 256 after the letter C. For example, this pattern has two callout points:
(?C1)abc(?C2)def
(?(?C9)(?=a)abc|def)
A delimited string may be used instead of a number as a callout argument. The starting delimiter must be one of ` ' " ^ % # $ { and the ending delimiter is the same as the start, except for {, where the ending delimiter is }. If the ending delimiter is needed within the string, it must be doubled. For example:
(?C'ab ''c'' d')xyz(?C{any text})pqr
There are a number of special "Backtracking Control Verbs" (to use Perl's terminology) that modify the behaviour of backtracking during matching. They are generally of the form (*VERB) or (*VERB:NAME). Some verbs take either form, and may behave differently depending on whether or not a name argument is present. The names are not required to be unique within the pattern.
By default, for compatibility with Perl, a name is any sequence of characters that does not include a closing parenthesis. The name is not processed in any way, and it is not possible to include a closing parenthesis in the name. This can be changed by setting the PCRE2_ALT_VERBNAMES option, but the result is no longer Perl-compatible.
When PCRE2_ALT_VERBNAMES is set, backslash processing is applied to verb names and only an unescaped closing parenthesis terminates the name. However, the only backslash items that are permitted are \Q, \E, and sequences such as \x{100} that define character code points. Character type escapes such as \d are faulted.
A closing parenthesis can be included in a name either as \) or between \Q and \E. In addition to backslash processing, if the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is also set, unescaped whitespace in verb names is skipped, and #-comments are recognized, exactly as in the rest of the pattern. PCRE2_EXTENDED and PCRE2_EXTENDED_MORE do not affect verb names unless PCRE2_ALT_VERBNAMES is also set.
The maximum length of a name is 255 in the 8-bit library and 65535 in the 16-bit and 32-bit libraries. If the name is empty, that is, if the closing parenthesis immediately follows the colon, the effect is as if the colon were not there. Any number of these verbs may occur in a pattern. Except for (*ACCEPT), they may not be quantified.
Since these verbs are specifically related to backtracking, most of them can be used only when the pattern is to be matched using the traditional matching function, because that uses a backtracking algorithm. With the exception of (*FAIL), which behaves like a failing negative assertion, the backtracking control verbs cause an error if encountered by the DFA matching function.
The behaviour of these verbs in repeated groups, assertions, and in capture groups called as subroutines (whether or not recursively) is documented below.
PCRE2 contains some optimizations that are used to speed up matching by running some checks at the start of each match attempt. For example, it may know the minimum length of matching subject, or that a particular character must be present. When one of these optimizations bypasses the running of a match, any included backtracking verbs will not, of course, be processed. You can suppress the start-of-match optimizations by setting the PCRE2_NO_START_OPTIMIZE option when calling pcre2_compile(), or by starting the pattern with (*NO_START_OPT). There is more discussion of this option in the section entitled "Compiling a pattern" in the pcre2api documentation.
Experiments with Perl suggest that it too has similar optimizations, and like PCRE2, turning them off can change the result of a match.
The following verbs act as soon as they are encountered.
(*ACCEPT) or (*ACCEPT:NAME)
If (*ACCEPT) is inside capturing parentheses, the data so far is captured. For example:
A((?:A|B(*ACCEPT)|C)D)
(*ACCEPT) is the only backtracking verb that is allowed to be quantified because an ungreedy quantification with a minimum of zero acts only when a backtrack happens. Consider, for example,
(A(*ACCEPT)??B)C
Warning: (*ACCEPT) should not be used within a script run group, because it causes an immediate exit from the group, bypassing the script run checking.
(*FAIL) or (*FAIL:NAME)
a+(?C)(*FAIL)
(*ACCEPT:NAME) and (*FAIL:NAME) behave the same as (*MARK:NAME)(*ACCEPT) and (*MARK:NAME)(*FAIL), respectively, that is, a (*MARK) is recorded just before the verb acts.
There is one verb whose main purpose is to track how a match was arrived at, though it also has a secondary use in conjunction with advancing the match starting point (see (*SKIP) below).
(*MARK:NAME) or (*:NAME)
When a match succeeds, the name of the last-encountered mark name on the matching path is passed back to the caller as described in the section entitled "Other information about the match" in the pcre2api documentation. This applies to all instances of (*MARK) and other verbs, including those inside assertions and atomic groups. However, there are differences in those cases when (*MARK) is used in conjunction with (*SKIP) as described below.
The mark name that was last encountered on the matching path is passed back. A verb without a NAME argument is ignored for this purpose. Here is an example of pcre2test output, where the "mark" modifier requests the retrieval and outputting of (*MARK) data:
re> /X(*MARK:A)Y|X(*MARK:B)Z/mark data> XY 0: XY MK: A XZ 0: XZ MK: B
If a verb with a name is encountered in a positive assertion that is true, the name is recorded and passed back if it is the last-encountered. This does not happen for negative assertions or failing positive assertions.
After a partial match or a failed match, the last encountered name in the entire match process is returned. For example:
re> /X(*MARK:A)Y|X(*MARK:B)Z/mark data> XP No match, mark = B
If you are interested in (*MARK) values after failed matches, you should probably set the PCRE2_NO_START_OPTIMIZE option (see above) to ensure that the match is always attempted.
The following verbs do nothing when they are encountered. Matching continues with what follows, but if there is a subsequent match failure, causing a backtrack to the verb, a failure is forced. That is, backtracking cannot pass to the left of the verb. However, when one of these verbs appears inside an atomic group or in a lookaround assertion that is true, its effect is confined to that group, because once the group has been matched, there is never any backtracking into it. Backtracking from beyond an assertion or an atomic group ignores the entire group, and seeks a preceding backtracking point.
These verbs differ in exactly what kind of failure occurs when backtracking reaches them. The behaviour described below is what happens when the verb is not in a subroutine or an assertion. Subsequent sections cover these special cases.
(*COMMIT) or (*COMMIT:NAME)
a+(*COMMIT)b
The behaviour of (*COMMIT:NAME) is not the same as (*MARK:NAME)(*COMMIT). It is like (*MARK:NAME) in that the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names that are set with (*MARK), ignoring those set by any of the other backtracking verbs.
If there is more than one backtracking verb in a pattern, a different one that follows (*COMMIT) may be triggered first, so merely passing (*COMMIT) during a match does not always guarantee that a match must be at this starting point.
Note that (*COMMIT) at the start of a pattern is not the same as an anchor, unless PCRE2's start-of-match optimizations are turned off, as shown in this output from pcre2test:
re> /(*COMMIT)abc/ data> xyzabc 0: abc data> re> /(*COMMIT)abc/no_start_optimize data> xyzabc No match
(*PRUNE) or (*PRUNE:NAME)
The behaviour of (*PRUNE:NAME) is not the same as (*MARK:NAME)(*PRUNE). It is like (*MARK:NAME) in that the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names set with (*MARK), ignoring those set by other backtracking verbs.
(*SKIP)
a+(*SKIP)b
If (*SKIP) is used to specify a new starting position that is the same as the starting position of the current match, or (by being inside a lookbehind) earlier, the position specified by (*SKIP) is ignored, and instead the normal "bumpalong" occurs.
(*SKIP:NAME)
The search for a (*MARK) name uses the normal backtracking mechanism, which means that it does not see (*MARK) settings that are inside atomic groups or assertions, because they are never re-entered by backtracking. Compare the following pcre2test examples:
re> /a(?>(*MARK:X))(*SKIP:X)(*F)|(.)/ data: abc 0: a 1: a data: re> /a(?:(*MARK:X))(*SKIP:X)(*F)|(.)/ data: abc 0: b 1: b
Note that (*SKIP:NAME) searches only for names set by (*MARK:NAME). It ignores names that are set by other backtracking verbs.
(*THEN) or (*THEN:NAME)
( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...
The behaviour of (*THEN:NAME) is not the same as (*MARK:NAME)(*THEN). It is like (*MARK:NAME) in that the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names set with (*MARK), ignoring those set by other backtracking verbs.
A group that does not contain a | character is just a part of the enclosing alternative; it is not a nested alternation with only one alternative. The effect of (*THEN) extends beyond such a group to the enclosing alternative. Consider this pattern, where A, B, etc. are complex pattern fragments that do not contain any | characters at this level:
A (B(*THEN)C) | D
A (B(*THEN)C | (*FAIL)) | D
Note that a conditional group is not considered as having two alternatives, because only one is ever used. In other words, the | character in a conditional group has a different meaning. Ignoring white space, consider:
^.*? (?(?=a) a | b(*THEN)c )
The verbs just described provide four different "strengths" of control when subsequent matching fails. (*THEN) is the weakest, carrying on the match at the next alternative. (*PRUNE) comes next, failing the match at the current starting position, but allowing an advance to the next character (for an unanchored pattern). (*SKIP) is similar, except that the advance may be more than one character. (*COMMIT) is the strongest, causing the entire match to fail.
If more than one backtracking verb is present in a pattern, the one that is backtracked onto first acts. For example, consider this pattern, where A, B, etc. are complex pattern fragments:
(A(*COMMIT)B(*THEN)C|ABD)
...(*COMMIT)(*PRUNE)...
PCRE2 sometimes differs from Perl in its handling of backtracking verbs in repeated groups. For example, consider:
/(a(*COMMIT)b)+ac/
(*FAIL) in any assertion has its normal effect: it forces an immediate backtrack. The behaviour of the other backtracking verbs depends on whether or not the assertion is standalone or acting as the condition in a conditional group.
(*ACCEPT) in a standalone positive assertion causes the assertion to succeed without any further processing; captured strings and a mark name (if set) are retained. In a standalone negative assertion, (*ACCEPT) causes the assertion to fail without any further processing; captured substrings and any mark name are discarded.
If the assertion is a condition, (*ACCEPT) causes the condition to be true for a positive assertion and false for a negative one; captured substrings are retained in both cases.
The remaining verbs act only when a later failure causes a backtrack to reach them. This means that, for the Perl-compatible assertions, their effect is confined to the assertion, because Perl lookaround assertions are atomic. A backtrack that occurs after such an assertion is complete does not jump back into the assertion. Note in particular that a (*MARK) name that is set in an assertion is not "seen" by an instance of (*SKIP:NAME) later in the pattern.
PCRE2 now supports non-atomic positive assertions, as described in the section entitled "Non-atomic assertions" above. These assertions must be standalone (not used as conditions). They are not Perl-compatible. For these assertions, a later backtrack does jump back into the assertion, and therefore verbs such as (*COMMIT) can be triggered by backtracks from later in the pattern.
The effect of (*THEN) is not allowed to escape beyond an assertion. If there are no more branches to try, (*THEN) causes a positive assertion to be false, and a negative assertion to be true.
The other backtracking verbs are not treated specially if they appear in a standalone positive assertion. In a conditional positive assertion, backtracking (from within the assertion) into (*COMMIT), (*SKIP), or (*PRUNE) causes the condition to be false. However, for both standalone and conditional negative assertions, backtracking into (*COMMIT), (*SKIP), or (*PRUNE) causes the assertion to be true, without considering any further alternative branches.
These behaviours occur whether or not the group is called recursively.
(*ACCEPT) in a group called as a subroutine causes the subroutine match to succeed without any further processing. Matching then continues after the subroutine call. Perl documents this behaviour. Perl's treatment of the other verbs in subroutines is different in some cases.
(*FAIL) in a group called as a subroutine has its normal effect: it forces an immediate backtrack.
(*COMMIT), (*SKIP), and (*PRUNE) cause the subroutine match to fail when triggered by being backtracked to in a group called as a subroutine. There is then a backtrack at the outer level.
(*THEN), when triggered, skips to the next alternative in the innermost enclosing group that has alternatives (its normal behaviour). However, if there is no such group within the subroutine's group, the subroutine match fails and there is a backtrack at the outer level.
pcre2api(3), pcre2callout(3), pcre2matching(3), pcre2syntax(3), pcre2(3).
Philip Hazel Retired from University Computing Service Cambridge, England.
Last updated: 12 January 2022 Copyright © 1997-2022 University of Cambridge.