Class: Buffer
#
The Buffer
class is a global type for dealing with binary data directly.
It can be constructed in a variety of ways.
Static method: Buffer.alloc(size[, fill[, encoding]])
#
Allocates a new Buffer
of size
bytes. If fill
is undefined
, the
Buffer
will be zero-filled.
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(5);
console.log(buf);
If size
is larger than
buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_ARG_VALUE
is thrown.
If fill
is specified, the allocated Buffer
will be initialized by calling
buf.fill(fill)
.
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5, 'a');
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(5, 'a');
console.log(buf);
If both fill
and encoding
are specified, the allocated Buffer
will be
initialized by calling buf.fill(fill, encoding)
.
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf);
Calling Buffer.alloc()
can be measurably slower than the alternative
Buffer.allocUnsafe()
but ensures that the newly created Buffer
instance
contents will never contain sensitive data from previous allocations, including
data that might not have been allocated for Buffer
s.
A TypeError
will be thrown if size
is not a number.
Static method: Buffer.allocUnsafe(size)
#
size
<integer> The desired length of the new Buffer
.
Allocates a new Buffer
of size
bytes. If size
is larger than
buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_ARG_VALUE
is thrown.
The underlying memory for Buffer
instances created in this way is not
initialized. The contents of the newly created Buffer
are unknown and
may contain sensitive data. Use Buffer.alloc()
instead to initialize
Buffer
instances with zeroes.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(10);
console.log(buf);
buf.fill(0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(10);
console.log(buf);
buf.fill(0);
console.log(buf);
A TypeError
will be thrown if size
is not a number.
The Buffer
module pre-allocates an internal Buffer
instance of
size Buffer.poolSize
that is used as a pool for the fast allocation of new
Buffer
instances created using Buffer.allocUnsafe()
,
Buffer.from(array)
, Buffer.concat()
, and the deprecated
new Buffer(size)
constructor only when size
is less than or equal
to Buffer.poolSize >> 1
(floor of Buffer.poolSize
divided by two).
Use of this pre-allocated internal memory pool is a key difference between
calling Buffer.alloc(size, fill)
vs. Buffer.allocUnsafe(size).fill(fill)
.
Specifically, Buffer.alloc(size, fill)
will never use the internal Buffer
pool, while Buffer.allocUnsafe(size).fill(fill)
will use the internal
Buffer
pool if size
is less than or equal to half Buffer.poolSize
. The
difference is subtle but can be important when an application requires the
additional performance that Buffer.allocUnsafe()
provides.
Static method: Buffer.allocUnsafeSlow(size)
#
size
<integer> The desired length of the new Buffer
.
Allocates a new Buffer
of size
bytes. If size
is larger than
buffer.constants.MAX_LENGTH
or smaller than 0, ERR_INVALID_ARG_VALUE
is thrown. A zero-length Buffer
is created if size
is 0.
The underlying memory for Buffer
instances created in this way is not
initialized. The contents of the newly created Buffer
are unknown and
may contain sensitive data. Use buf.fill(0)
to initialize
such Buffer
instances with zeroes.
When using Buffer.allocUnsafe()
to allocate new Buffer
instances,
allocations under 4 KiB are sliced from a single pre-allocated Buffer
. This
allows applications to avoid the garbage collection overhead of creating many
individually allocated Buffer
instances. This approach improves both
performance and memory usage by eliminating the need to track and clean up as
many individual ArrayBuffer
objects.
However, in the case where a developer may need to retain a small chunk of
memory from a pool for an indeterminate amount of time, it may be appropriate
to create an un-pooled Buffer
instance using Buffer.allocUnsafeSlow()
and
then copying out the relevant bits.
import { Buffer } from 'node:buffer';
const store = [];
socket.on('readable', () => {
let data;
while (null !== (data = readable.read())) {
const sb = Buffer.allocUnsafeSlow(10);
data.copy(sb, 0, 0, 10);
store.push(sb);
}
});
const { Buffer } = require('node:buffer');
const store = [];
socket.on('readable', () => {
let data;
while (null !== (data = readable.read())) {
const sb = Buffer.allocUnsafeSlow(10);
data.copy(sb, 0, 0, 10);
store.push(sb);
}
});
A TypeError
will be thrown if size
is not a number.
Static method: Buffer.byteLength(string[, encoding])
#
Returns the byte length of a string when encoded using encoding
.
This is not the same as String.prototype.length
, which does not account
for the encoding that is used to convert the string into bytes.
For 'base64'
, 'base64url'
, and 'hex'
, this function assumes valid input.
For strings that contain non-base64/hex-encoded data (e.g. whitespace), the
return value might be greater than the length of a Buffer
created from the
string.
import { Buffer } from 'node:buffer';
const str = '\u00bd + \u00bc = \u00be';
console.log(`${str}: ${str.length} characters, ` +
`${Buffer.byteLength(str, 'utf8')} bytes`);
const { Buffer } = require('node:buffer');
const str = '\u00bd + \u00bc = \u00be';
console.log(`${str}: ${str.length} characters, ` +
`${Buffer.byteLength(str, 'utf8')} bytes`);
When string
is a Buffer
/DataView
/TypedArray
/ArrayBuffer
/
SharedArrayBuffer
, the byte length as reported by .byteLength
is returned.
Static method: Buffer.compare(buf1, buf2)
#
Compares buf1
to buf2
, typically for the purpose of sorting arrays of
Buffer
instances. This is equivalent to calling
buf1.compare(buf2)
.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('1234');
const buf2 = Buffer.from('0123');
const arr = [buf1, buf2];
console.log(arr.sort(Buffer.compare));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('1234');
const buf2 = Buffer.from('0123');
const arr = [buf1, buf2];
console.log(arr.sort(Buffer.compare));
Static method: Buffer.concat(list[, totalLength])
#
Returns a new Buffer
which is the result of concatenating all the Buffer
instances in the list
together.
If the list has no items, or if the totalLength
is 0, then a new zero-length
Buffer
is returned.
If totalLength
is not provided, it is calculated from the Buffer
instances
in list
by adding their lengths.
If totalLength
is provided, it is coerced to an unsigned integer. If the
combined length of the Buffer
s in list
exceeds totalLength
, the result is
truncated to totalLength
.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.alloc(10);
const buf2 = Buffer.alloc(14);
const buf3 = Buffer.alloc(18);
const totalLength = buf1.length + buf2.length + buf3.length;
console.log(totalLength);
const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
console.log(bufA);
console.log(bufA.length);
const { Buffer } = require('node:buffer');
const buf1 = Buffer.alloc(10);
const buf2 = Buffer.alloc(14);
const buf3 = Buffer.alloc(18);
const totalLength = buf1.length + buf2.length + buf3.length;
console.log(totalLength);
const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
console.log(bufA);
console.log(bufA.length);
Buffer.concat()
may also use the internal Buffer
pool like
Buffer.allocUnsafe()
does.
Static method: Buffer.from(array)
#
Added in: v5.10.0
Allocates a new Buffer
using an array
of bytes in the range 0
– 255
.
Array entries outside that range will be truncated to fit into it.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
A TypeError
will be thrown if array
is not an Array
or another type
appropriate for Buffer.from()
variants.
Buffer.from(array)
and Buffer.from(string)
may also use the internal
Buffer
pool like Buffer.allocUnsafe()
does.
Static method: Buffer.from(arrayBuffer[, byteOffset[, length]])
#
Added in: v5.10.0
This creates a view of the ArrayBuffer
without copying the underlying
memory. For example, when passed a reference to the .buffer
property of a
TypedArray
instance, the newly created Buffer
will share the same
allocated memory as the TypedArray
's underlying ArrayBuffer
.
import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
const buf = Buffer.from(arr.buffer);
console.log(buf);
arr[1] = 6000;
console.log(buf);
const { Buffer } = require('node:buffer');
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
const buf = Buffer.from(arr.buffer);
console.log(buf);
arr[1] = 6000;
console.log(buf);
The optional byteOffset
and length
arguments specify a memory range within
the arrayBuffer
that will be shared by the Buffer
.
import { Buffer } from 'node:buffer';
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
const { Buffer } = require('node:buffer');
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
A TypeError
will be thrown if arrayBuffer
is not an ArrayBuffer
or a
SharedArrayBuffer
or another type appropriate for Buffer.from()
variants.
It is important to remember that a backing ArrayBuffer
can cover a range
of memory that extends beyond the bounds of a TypedArray
view. A new
Buffer
created using the buffer
property of a TypedArray
may extend
beyond the range of the TypedArray
:
import { Buffer } from 'node:buffer';
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]);
const arrB = new Uint8Array(arrA.buffer, 1, 2);
console.log(arrA.buffer === arrB.buffer);
const buf = Buffer.from(arrB.buffer);
console.log(buf);
const { Buffer } = require('node:buffer');
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]);
const arrB = new Uint8Array(arrA.buffer, 1, 2);
console.log(arrA.buffer === arrB.buffer);
const buf = Buffer.from(arrB.buffer);
console.log(buf);
Static method: Buffer.from(buffer)
#
Added in: v5.10.0
Copies the passed buffer
data onto a new Buffer
instance.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('buffer');
const buf2 = Buffer.from(buf1);
buf1[0] = 0x61;
console.log(buf1.toString());
console.log(buf2.toString());
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('buffer');
const buf2 = Buffer.from(buf1);
buf1[0] = 0x61;
console.log(buf1.toString());
console.log(buf2.toString());
A TypeError
will be thrown if buffer
is not a Buffer
or another type
appropriate for Buffer.from()
variants.
Static method: Buffer.from(object[, offsetOrEncoding[, length]])
#
Added in: v8.2.0
For objects whose valueOf()
function returns a value not strictly equal to
object
, returns Buffer.from(object.valueOf(), offsetOrEncoding, length)
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from(new String('this is a test'));
const { Buffer } = require('node:buffer');
const buf = Buffer.from(new String('this is a test'));
For objects that support Symbol.toPrimitive
, returns
Buffer.from(object[Symbol.toPrimitive]('string'), offsetOrEncoding)
.
import { Buffer } from 'node:buffer';
class Foo {
[Symbol.toPrimitive]() {
return 'this is a test';
}
}
const buf = Buffer.from(new Foo(), 'utf8');
const { Buffer } = require('node:buffer');
class Foo {
[Symbol.toPrimitive]() {
return 'this is a test';
}
}
const buf = Buffer.from(new Foo(), 'utf8');
A TypeError
will be thrown if object
does not have the mentioned methods or
is not of another type appropriate for Buffer.from()
variants.
Static method: Buffer.from(string[, encoding])
#
Added in: v5.10.0
string
<string> A string to encode.
encoding
<string> The encoding of string
. Default: 'utf8'
.
Creates a new Buffer
containing string
. The encoding
parameter identifies
the character encoding to be used when converting string
into bytes.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
console.log(buf2.toString());
console.log(buf1.toString('latin1'));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('this is a tést');
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
console.log(buf2.toString());
console.log(buf1.toString('latin1'));
A TypeError
will be thrown if string
is not a string or another type
appropriate for Buffer.from()
variants.
Static method: Buffer.isBuffer(obj)
#
Added in: v0.1.101
Returns true
if obj
is a Buffer
, false
otherwise.
import { Buffer } from 'node:buffer';
Buffer.isBuffer(Buffer.alloc(10));
Buffer.isBuffer(Buffer.from('foo'));
Buffer.isBuffer('a string');
Buffer.isBuffer([]);
Buffer.isBuffer(new Uint8Array(1024));
const { Buffer } = require('node:buffer');
Buffer.isBuffer(Buffer.alloc(10));
Buffer.isBuffer(Buffer.from('foo'));
Buffer.isBuffer('a string');
Buffer.isBuffer([]);
Buffer.isBuffer(new Uint8Array(1024));
Static method: Buffer.isEncoding(encoding)
#
Added in: v0.9.1
Returns true
if encoding
is the name of a supported character encoding,
or false
otherwise.
import { Buffer } from 'node:buffer';
console.log(Buffer.isEncoding('utf8'));
console.log(Buffer.isEncoding('hex'));
console.log(Buffer.isEncoding('utf/8'));
console.log(Buffer.isEncoding(''));
const { Buffer } = require('node:buffer');
console.log(Buffer.isEncoding('utf8'));
console.log(Buffer.isEncoding('hex'));
console.log(Buffer.isEncoding('utf/8'));
console.log(Buffer.isEncoding(''));
Class property: Buffer.poolSize
#
Added in: v0.11.3
This is the size (in bytes) of pre-allocated internal Buffer
instances used
for pooling. This value may be modified.
buf[index]
#
The index operator [index]
can be used to get and set the octet at position
index
in buf
. The values refer to individual bytes, so the legal value
range is between 0x00
and 0xFF
(hex) or 0
and 255
(decimal).
This operator is inherited from Uint8Array
, so its behavior on out-of-bounds
access is the same as Uint8Array
. In other words, buf[index]
returns
undefined
when index
is negative or greater or equal to buf.length
, and
buf[index] = value
does not modify the buffer if index
is negative or
>= buf.length
.
import { Buffer } from 'node:buffer';
const str = 'Node.js';
const buf = Buffer.allocUnsafe(str.length);
for (let i = 0; i < str.length; i++) {
buf[i] = str.charCodeAt(i);
}
console.log(buf.toString('utf8'));
const { Buffer } = require('node:buffer');
const str = 'Node.js';
const buf = Buffer.allocUnsafe(str.length);
for (let i = 0; i < str.length; i++) {
buf[i] = str.charCodeAt(i);
}
console.log(buf.toString('utf8'));
buf.buffer
#
- <ArrayBuffer> The underlying
ArrayBuffer
object based on which this Buffer
object is created.
This ArrayBuffer
is not guaranteed to correspond exactly to the original
Buffer
. See the notes on buf.byteOffset
for details.
import { Buffer } from 'node:buffer';
const arrayBuffer = new ArrayBuffer(16);
const buffer = Buffer.from(arrayBuffer);
console.log(buffer.buffer === arrayBuffer);
const { Buffer } = require('node:buffer');
const arrayBuffer = new ArrayBuffer(16);
const buffer = Buffer.from(arrayBuffer);
console.log(buffer.buffer === arrayBuffer);
buf.byteOffset
#
- <integer> The
byteOffset
of the Buffer
s underlying ArrayBuffer
object.
When setting byteOffset
in Buffer.from(ArrayBuffer, byteOffset, length)
,
or sometimes when allocating a Buffer
smaller than Buffer.poolSize
, the
buffer does not start from a zero offset on the underlying ArrayBuffer
.
This can cause problems when accessing the underlying ArrayBuffer
directly
using buf.buffer
, as other parts of the ArrayBuffer
may be unrelated
to the Buffer
object itself.
A common issue when creating a TypedArray
object that shares its memory with
a Buffer
is that in this case one needs to specify the byteOffset
correctly:
import { Buffer } from 'node:buffer';
const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);
const { Buffer } = require('node:buffer');
const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);
buf.compare(target[, targetStart[, targetEnd[, sourceStart[, sourceEnd]]]])
#
target
<Buffer> | <Uint8Array> A Buffer
or Uint8Array
with which to
compare buf
.
targetStart
<integer> The offset within target
at which to begin
comparison. Default: 0
.
targetEnd
<integer> The offset within target
at which to end comparison
(not inclusive). Default: target.length
.
sourceStart
<integer> The offset within buf
at which to begin comparison.
Default: 0
.
sourceEnd
<integer> The offset within buf
at which to end comparison
(not inclusive). Default: buf.length
.
- Returns: <integer>
Compares buf
with target
and returns a number indicating whether buf
comes before, after, or is the same as target
in sort order.
Comparison is based on the actual sequence of bytes in each Buffer
.
0
is returned if target
is the same as buf
1
is returned if target
should come before buf
when sorted.
-1
is returned if target
should come after buf
when sorted.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('BCD');
const buf3 = Buffer.from('ABCD');
console.log(buf1.compare(buf1));
console.log(buf1.compare(buf2));
console.log(buf1.compare(buf3));
console.log(buf2.compare(buf1));
console.log(buf2.compare(buf3));
console.log([buf1, buf2, buf3].sort(Buffer.compare));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('BCD');
const buf3 = Buffer.from('ABCD');
console.log(buf1.compare(buf1));
console.log(buf1.compare(buf2));
console.log(buf1.compare(buf3));
console.log(buf2.compare(buf1));
console.log(buf2.compare(buf3));
console.log([buf1, buf2, buf3].sort(Buffer.compare));
The optional targetStart
, targetEnd
, sourceStart
, and sourceEnd
arguments can be used to limit the comparison to specific ranges within target
and buf
respectively.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
console.log(buf1.compare(buf2, 5, 9, 0, 4));
console.log(buf1.compare(buf2, 0, 6, 4));
console.log(buf1.compare(buf2, 5, 6, 5));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]);
const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
console.log(buf1.compare(buf2, 5, 9, 0, 4));
console.log(buf1.compare(buf2, 0, 6, 4));
console.log(buf1.compare(buf2, 5, 6, 5));
ERR_OUT_OF_RANGE
is thrown if targetStart < 0
, sourceStart < 0
,
targetEnd > target.byteLength
, or sourceEnd > source.byteLength
.
buf.copy(target[, targetStart[, sourceStart[, sourceEnd]]])
#
Added in: v0.1.90
target
<Buffer> | <Uint8Array> A Buffer
or Uint8Array
to copy into.
targetStart
<integer> The offset within target
at which to begin
writing. Default: 0
.
sourceStart
<integer> The offset within buf
from which to begin copying.
Default: 0
.
sourceEnd
<integer> The offset within buf
at which to stop copying (not
inclusive). Default: buf.length
.
- Returns: <integer> The number of bytes copied.
Copies data from a region of buf
to a region in target
, even if the target
memory region overlaps with buf
.
TypedArray.prototype.set()
performs the same operation, and is available
for all TypedArrays, including Node.js Buffer
s, although it takes
different function arguments.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.allocUnsafe(26);
const buf2 = Buffer.allocUnsafe(26).fill('!');
for (let i = 0; i < 26; i++) {
buf1[i] = i + 97;
}
buf1.copy(buf2, 8, 16, 20);
console.log(buf2.toString('ascii', 0, 25));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.allocUnsafe(26);
const buf2 = Buffer.allocUnsafe(26).fill('!');
for (let i = 0; i < 26; i++) {
buf1[i] = i + 97;
}
buf1.copy(buf2, 8, 16, 20);
console.log(buf2.toString('ascii', 0, 25));
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
buf[i] = i + 97;
}
buf.copy(buf, 0, 4, 10);
console.log(buf.toString());
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
buf[i] = i + 97;
}
buf.copy(buf, 0, 4, 10);
console.log(buf.toString());
buf.entries()
#
Added in: v1.1.0
Creates and returns an iterator of [index, byte]
pairs from the contents
of buf
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
for (const pair of buf.entries()) {
console.log(pair);
}
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
for (const pair of buf.entries()) {
console.log(pair);
}
buf.equals(otherBuffer)
#
Returns true
if both buf
and otherBuffer
have exactly the same bytes,
false
otherwise. Equivalent to
buf.compare(otherBuffer) === 0
.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('414243', 'hex');
const buf3 = Buffer.from('ABCD');
console.log(buf1.equals(buf2));
console.log(buf1.equals(buf3));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('ABC');
const buf2 = Buffer.from('414243', 'hex');
const buf3 = Buffer.from('ABCD');
console.log(buf1.equals(buf2));
console.log(buf1.equals(buf3));
buf.fill(value[, offset[, end]][, encoding])
#
Fills buf
with the specified value
. If the offset
and end
are not given,
the entire buf
will be filled:
import { Buffer } from 'node:buffer';
const b = Buffer.allocUnsafe(50).fill('h');
console.log(b.toString());
const { Buffer } = require('node:buffer');
const b = Buffer.allocUnsafe(50).fill('h');
console.log(b.toString());
value
is coerced to a uint32
value if it is not a string, Buffer
, or
integer. If the resulting integer is greater than 255
(decimal), buf
will be
filled with value & 255
.
If the final write of a fill()
operation falls on a multi-byte character,
then only the bytes of that character that fit into buf
are written:
import { Buffer } from 'node:buffer';
console.log(Buffer.allocUnsafe(5).fill('\u0222'));
const { Buffer } = require('node:buffer');
console.log(Buffer.allocUnsafe(5).fill('\u0222'));
If value
contains invalid characters, it is truncated; if no valid
fill data remains, an exception is thrown:
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(5);
console.log(buf.fill('a'));
console.log(buf.fill('aazz', 'hex'));
console.log(buf.fill('zz', 'hex'));
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(5);
console.log(buf.fill('a'));
console.log(buf.fill('aazz', 'hex'));
console.log(buf.fill('zz', 'hex'));
buf.includes(value[, byteOffset][, encoding])
#
Added in: v5.3.0
value
<string> | <Buffer> | <Uint8Array> | <integer> What to search for.
byteOffset
<integer> Where to begin searching in buf
. If negative, then
offset is calculated from the end of buf
. Default: 0
.
encoding
<string> If value
is a string, this is its encoding.
Default: 'utf8'
.
- Returns: <boolean>
true
if value
was found in buf
, false
otherwise.
Equivalent to buf.indexOf() !== -1
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('this is a buffer');
console.log(buf.includes('this'));
console.log(buf.includes('is'));
console.log(buf.includes(Buffer.from('a buffer')));
console.log(buf.includes(97));
console.log(buf.includes(Buffer.from('a buffer example')));
console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
console.log(buf.includes('this', 4));
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this is a buffer');
console.log(buf.includes('this'));
console.log(buf.includes('is'));
console.log(buf.includes(Buffer.from('a buffer')));
console.log(buf.includes(97));
console.log(buf.includes(Buffer.from('a buffer example')));
console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
console.log(buf.includes('this', 4));
buf.indexOf(value[, byteOffset][, encoding])
#
value
<string> | <Buffer> | <Uint8Array> | <integer> What to search for.
byteOffset
<integer> Where to begin searching in buf
. If negative, then
offset is calculated from the end of buf
. Default: 0
.
encoding
<string> If value
is a string, this is the encoding used to
determine the binary representation of the string that will be searched for in
buf
. Default: 'utf8'
.
- Returns: <integer> The index of the first occurrence of
value
in buf
, or
-1
if buf
does not contain value
.
If value
is:
- a string,
value
is interpreted according to the character encoding in
encoding
.
- a
Buffer
or Uint8Array
, value
will be used in its entirety.
To compare a partial Buffer
, use buf.subarray
.
- a number,
value
will be interpreted as an unsigned 8-bit integer
value between 0
and 255
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('this is a buffer');
console.log(buf.indexOf('this'));
console.log(buf.indexOf('is'));
console.log(buf.indexOf(Buffer.from('a buffer')));
console.log(buf.indexOf(97));
console.log(buf.indexOf(Buffer.from('a buffer example')));
console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this is a buffer');
console.log(buf.indexOf('this'));
console.log(buf.indexOf('is'));
console.log(buf.indexOf(Buffer.from('a buffer')));
console.log(buf.indexOf(97));
console.log(buf.indexOf(Buffer.from('a buffer example')));
console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8)));
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
If value
is not a string, number, or Buffer
, this method will throw a
TypeError
. If value
is a number, it will be coerced to a valid byte value,
an integer between 0 and 255.
If byteOffset
is not a number, it will be coerced to a number. If the result
of coercion is NaN
or 0
, then the entire buffer will be searched. This
behavior matches String.prototype.indexOf()
.
import { Buffer } from 'node:buffer';
const b = Buffer.from('abcdef');
console.log(b.indexOf(99.9));
console.log(b.indexOf(256 + 99));
console.log(b.indexOf('b', undefined));
console.log(b.indexOf('b', {}));
console.log(b.indexOf('b', null));
console.log(b.indexOf('b', []));
const { Buffer } = require('node:buffer');
const b = Buffer.from('abcdef');
console.log(b.indexOf(99.9));
console.log(b.indexOf(256 + 99));
console.log(b.indexOf('b', undefined));
console.log(b.indexOf('b', {}));
console.log(b.indexOf('b', null));
console.log(b.indexOf('b', []));
If value
is an empty string or empty Buffer
and byteOffset
is less
than buf.length
, byteOffset
will be returned. If value
is empty and
byteOffset
is at least buf.length
, buf.length
will be returned.
buf.keys()
#
Added in: v1.1.0
Creates and returns an iterator of buf
keys (indices).
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
for (const key of buf.keys()) {
console.log(key);
}
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
for (const key of buf.keys()) {
console.log(key);
}
buf.lastIndexOf(value[, byteOffset][, encoding])
#
value
<string> | <Buffer> | <Uint8Array> | <integer> What to search for.
byteOffset
<integer> Where to begin searching in buf
. If negative, then
offset is calculated from the end of buf
. Default:
buf.length - 1
.
encoding
<string> If value
is a string, this is the encoding used to
determine the binary representation of the string that will be searched for in
buf
. Default: 'utf8'
.
- Returns: <integer> The index of the last occurrence of
value
in buf
, or
-1
if buf
does not contain value
.
Identical to buf.indexOf()
, except the last occurrence of value
is found
rather than the first occurrence.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('this buffer is a buffer');
console.log(buf.lastIndexOf('this'));
console.log(buf.lastIndexOf('buffer'));
console.log(buf.lastIndexOf(Buffer.from('buffer')));
console.log(buf.lastIndexOf(97));
console.log(buf.lastIndexOf(Buffer.from('yolo')));
console.log(buf.lastIndexOf('buffer', 5));
console.log(buf.lastIndexOf('buffer', 4));
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this buffer is a buffer');
console.log(buf.lastIndexOf('this'));
console.log(buf.lastIndexOf('buffer'));
console.log(buf.lastIndexOf(Buffer.from('buffer')));
console.log(buf.lastIndexOf(97));
console.log(buf.lastIndexOf(Buffer.from('yolo')));
console.log(buf.lastIndexOf('buffer', 5));
console.log(buf.lastIndexOf('buffer', 4));
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
If value
is not a string, number, or Buffer
, this method will throw a
TypeError
. If value
is a number, it will be coerced to a valid byte value,
an integer between 0 and 255.
If byteOffset
is not a number, it will be coerced to a number. Any arguments
that coerce to NaN
, like {}
or undefined
, will search the whole buffer.
This behavior matches String.prototype.lastIndexOf()
.
import { Buffer } from 'node:buffer';
const b = Buffer.from('abcdef');
console.log(b.lastIndexOf(99.9));
console.log(b.lastIndexOf(256 + 99));
console.log(b.lastIndexOf('b', undefined));
console.log(b.lastIndexOf('b', {}));
console.log(b.lastIndexOf('b', null));
console.log(b.lastIndexOf('b', []));
const { Buffer } = require('node:buffer');
const b = Buffer.from('abcdef');
console.log(b.lastIndexOf(99.9));
console.log(b.lastIndexOf(256 + 99));
console.log(b.lastIndexOf('b', undefined));
console.log(b.lastIndexOf('b', {}));
console.log(b.lastIndexOf('b', null));
console.log(b.lastIndexOf('b', []));
If value
is an empty string or empty Buffer
, byteOffset
will be returned.
buf.length
#
Added in: v0.1.90
Returns the number of bytes in buf
.
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(1234);
console.log(buf.length);
buf.write('some string', 0, 'utf8');
console.log(buf.length);
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(1234);
console.log(buf.length);
buf.write('some string', 0, 'utf8');
console.log(buf.length);
buf.parent
#
Deprecated since: v8.0.0
The buf.parent
property is a deprecated alias for buf.buffer
.
buf.readBigInt64BE([offset])
#
Added in: v12.0.0, v10.20.0
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <bigint>
Reads a signed, big-endian 64-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed
values.
buf.readBigInt64LE([offset])
#
Added in: v12.0.0, v10.20.0
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <bigint>
Reads a signed, little-endian 64-bit integer from buf
at the specified
offset
.
Integers read from a Buffer
are interpreted as two's complement signed
values.
buf.readBigUInt64BE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <bigint>
Reads an unsigned, big-endian 64-bit integer from buf
at the specified
offset
.
This function is also available under the readBigUint64BE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64BE(0));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64BE(0));
buf.readBigUInt64LE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <bigint>
Reads an unsigned, little-endian 64-bit integer from buf
at the specified
offset
.
This function is also available under the readBigUint64LE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64LE(0));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64LE(0));
buf.readDoubleBE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <number>
Reads a 64-bit, big-endian double from buf
at the specified offset
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleBE(0));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleBE(0));
buf.readDoubleLE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <number>
Reads a 64-bit, little-endian double from buf
at the specified offset
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleLE(0));
console.log(buf.readDoubleLE(1));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleLE(0));
console.log(buf.readDoubleLE(1));
buf.readFloatBE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <number>
Reads a 32-bit, big-endian float from buf
at the specified offset
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatBE(0));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatBE(0));
buf.readFloatLE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <number>
Reads a 32-bit, little-endian float from buf
at the specified offset
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatLE(0));
console.log(buf.readFloatLE(1));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatLE(0));
console.log(buf.readFloatLE(1));
buf.readInt8([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 1
. Default: 0
.
- Returns: <integer>
Reads a signed 8-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([-1, 5]);
console.log(buf.readInt8(0));
console.log(buf.readInt8(1));
console.log(buf.readInt8(2));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([-1, 5]);
console.log(buf.readInt8(0));
console.log(buf.readInt8(1));
console.log(buf.readInt8(2));
buf.readInt16BE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
Reads a signed, big-endian 16-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16BE(0));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16BE(0));
buf.readInt16LE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
Reads a signed, little-endian 16-bit integer from buf
at the specified
offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16LE(0));
console.log(buf.readInt16LE(1));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16LE(0));
console.log(buf.readInt16LE(1));
buf.readInt32BE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
Reads a signed, big-endian 32-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32BE(0));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32BE(0));
buf.readInt32LE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
Reads a signed, little-endian 32-bit integer from buf
at the specified
offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32LE(0));
console.log(buf.readInt32LE(1));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32LE(0));
console.log(buf.readInt32LE(1));
buf.readIntBE(offset, byteLength)
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to read. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as a big-endian, two's complement signed value
supporting up to 48 bits of accuracy.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntBE(0, 6).toString(16));
console.log(buf.readIntBE(1, 6).toString(16));
console.log(buf.readIntBE(1, 0).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntBE(0, 6).toString(16));
console.log(buf.readIntBE(1, 6).toString(16));
console.log(buf.readIntBE(1, 0).toString(16));
buf.readIntLE(offset, byteLength)
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to read. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as a little-endian, two's complement signed value
supporting up to 48 bits of accuracy.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntLE(0, 6).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntLE(0, 6).toString(16));
buf.readUInt8([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 1
. Default: 0
.
- Returns: <integer>
Reads an unsigned 8-bit integer from buf
at the specified offset
.
This function is also available under the readUint8
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, -2]);
console.log(buf.readUInt8(0));
console.log(buf.readUInt8(1));
console.log(buf.readUInt8(2));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, -2]);
console.log(buf.readUInt8(0));
console.log(buf.readUInt8(1));
console.log(buf.readUInt8(2));
buf.readUInt16BE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
Reads an unsigned, big-endian 16-bit integer from buf
at the specified
offset
.
This function is also available under the readUint16BE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16BE(0).toString(16));
console.log(buf.readUInt16BE(1).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16BE(0).toString(16));
console.log(buf.readUInt16BE(1).toString(16));
buf.readUInt16LE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
Reads an unsigned, little-endian 16-bit integer from buf
at the specified
offset
.
This function is also available under the readUint16LE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16LE(0).toString(16));
console.log(buf.readUInt16LE(1).toString(16));
console.log(buf.readUInt16LE(2).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16LE(0).toString(16));
console.log(buf.readUInt16LE(1).toString(16));
console.log(buf.readUInt16LE(2).toString(16));
buf.readUInt32BE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
Reads an unsigned, big-endian 32-bit integer from buf
at the specified
offset
.
This function is also available under the readUint32BE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32BE(0).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32BE(0).toString(16));
buf.readUInt32LE([offset])
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
Reads an unsigned, little-endian 32-bit integer from buf
at the specified
offset
.
This function is also available under the readUint32LE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32LE(0).toString(16));
console.log(buf.readUInt32LE(1).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32LE(0).toString(16));
console.log(buf.readUInt32LE(1).toString(16));
buf.readUIntBE(offset, byteLength)
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to read. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as an unsigned big-endian integer supporting
up to 48 bits of accuracy.
This function is also available under the readUintBE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntBE(0, 6).toString(16));
console.log(buf.readUIntBE(1, 6).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntBE(0, 6).toString(16));
console.log(buf.readUIntBE(1, 6).toString(16));
buf.readUIntLE(offset, byteLength)
#
offset
<integer> Number of bytes to skip before starting to read. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to read. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as an unsigned, little-endian integer supporting
up to 48 bits of accuracy.
This function is also available under the readUintLE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntLE(0, 6).toString(16));
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntLE(0, 6).toString(16));
buf.subarray([start[, end]])
#
Added in: v3.0.0
Returns a new Buffer
that references the same memory as the original, but
offset and cropped by the start
and end
indices.
Specifying end
greater than buf.length
will return the same result as
that of end
equal to buf.length
.
This method is inherited from TypedArray.prototype.subarray()
.
Modifying the new Buffer
slice will modify the memory in the original Buffer
because the allocated memory of the two objects overlap.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
buf1[i] = i + 97;
}
const buf2 = buf1.subarray(0, 3);
console.log(buf2.toString('ascii', 0, buf2.length));
buf1[0] = 33;
console.log(buf2.toString('ascii', 0, buf2.length));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
buf1[i] = i + 97;
}
const buf2 = buf1.subarray(0, 3);
console.log(buf2.toString('ascii', 0, buf2.length));
buf1[0] = 33;
console.log(buf2.toString('ascii', 0, buf2.length));
Specifying negative indexes causes the slice to be generated relative to the
end of buf
rather than the beginning.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
console.log(buf.subarray(-6, -1).toString());
console.log(buf.subarray(-6, -2).toString());
console.log(buf.subarray(-5, -2).toString());
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
console.log(buf.subarray(-6, -1).toString());
console.log(buf.subarray(-6, -2).toString());
console.log(buf.subarray(-5, -2).toString());
buf.slice([start[, end]])
#
Returns a new Buffer
that references the same memory as the original, but
offset and cropped by the start
and end
indices.
This method is not compatible with the Uint8Array.prototype.slice()
,
which is a superclass of Buffer
. To copy the slice, use
Uint8Array.prototype.slice()
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
console.log(buf.toString());
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
console.log(buf.toString());
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
console.log(buf.toString());
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
console.log(buf.toString());
buf.swap16()
#
Added in: v5.10.0
Interprets buf
as an array of unsigned 16-bit integers and swaps the
byte order in-place. Throws ERR_INVALID_BUFFER_SIZE
if buf.length
is not a multiple of 2.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
buf1.swap16();
console.log(buf1);
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap16();
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
buf1.swap16();
console.log(buf1);
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap16();
One convenient use of buf.swap16()
is to perform a fast in-place conversion
between UTF-16 little-endian and UTF-16 big-endian:
import { Buffer } from 'node:buffer';
const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
buf.swap16();
const { Buffer } = require('node:buffer');
const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
buf.swap16();
buf.swap32()
#
Added in: v5.10.0
Interprets buf
as an array of unsigned 32-bit integers and swaps the
byte order in-place. Throws ERR_INVALID_BUFFER_SIZE
if buf.length
is not a multiple of 4.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
buf1.swap32();
console.log(buf1);
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap32();
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
buf1.swap32();
console.log(buf1);
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap32();
buf.swap64()
#
Added in: v6.3.0
Interprets buf
as an array of 64-bit numbers and swaps byte order in-place.
Throws ERR_INVALID_BUFFER_SIZE
if buf.length
is not a multiple of 8.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
buf1.swap64();
console.log(buf1);
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap64();
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1);
buf1.swap64();
console.log(buf1);
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap64();
buf.toJSON()
#
Added in: v0.9.2
Returns a JSON representation of buf
. JSON.stringify()
implicitly calls
this function when stringifying a Buffer
instance.
Buffer.from()
accepts objects in the format returned from this method.
In particular, Buffer.from(buf.toJSON())
works like Buffer.from(buf)
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
const json = JSON.stringify(buf);
console.log(json);
const copy = JSON.parse(json, (key, value) => {
return value && value.type === 'Buffer' ?
Buffer.from(value) :
value;
});
console.log(copy);
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]);
const json = JSON.stringify(buf);
console.log(json);
const copy = JSON.parse(json, (key, value) => {
return value && value.type === 'Buffer' ?
Buffer.from(value) :
value;
});
console.log(copy);
buf.toString([encoding[, start[, end]]])
#
Added in: v0.1.90
encoding
<string> The character encoding to use. Default: 'utf8'
.
start
<integer> The byte offset to start decoding at. Default: 0
.
end
<integer> The byte offset to stop decoding at (not inclusive).
Default: buf.length
.
- Returns: <string>
Decodes buf
to a string according to the specified character encoding in
encoding
. start
and end
may be passed to decode only a subset of buf
.
If encoding
is 'utf8'
and a byte sequence in the input is not valid UTF-8,
then each invalid byte is replaced with the replacement character U+FFFD
.
The maximum length of a string instance (in UTF-16 code units) is available
as buffer.constants.MAX_STRING_LENGTH
.
import { Buffer } from 'node:buffer';
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
buf1[i] = i + 97;
}
console.log(buf1.toString('utf8'));
console.log(buf1.toString('utf8', 0, 5));
const buf2 = Buffer.from('tést');
console.log(buf2.toString('hex'));
console.log(buf2.toString('utf8', 0, 3));
console.log(buf2.toString(undefined, 0, 3));
const { Buffer } = require('node:buffer');
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) {
buf1[i] = i + 97;
}
console.log(buf1.toString('utf8'));
console.log(buf1.toString('utf8', 0, 5));
const buf2 = Buffer.from('tést');
console.log(buf2.toString('hex'));
console.log(buf2.toString('utf8', 0, 3));
console.log(buf2.toString(undefined, 0, 3));
buf.values()
#
Added in: v1.1.0
Creates and returns an iterator for buf
values (bytes). This function is
called automatically when a Buffer
is used in a for..of
statement.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
for (const value of buf.values()) {
console.log(value);
}
for (const value of buf) {
console.log(value);
}
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
for (const value of buf.values()) {
console.log(value);
}
for (const value of buf) {
console.log(value);
}
buf.write(string[, offset[, length]][, encoding])
#
Added in: v0.1.90
string
<string> String to write to buf
.
offset
<integer> Number of bytes to skip before starting to write string
.
Default: 0
.
length
<integer> Maximum number of bytes to write (written bytes will not
exceed buf.length - offset
). Default: buf.length - offset
.
encoding
<string> The character encoding of string
. Default: 'utf8'
.
- Returns: <integer> Number of bytes written.
Writes string
to buf
at offset
according to the character encoding in
encoding
. The length
parameter is the number of bytes to write. If buf
did
not contain enough space to fit the entire string, only part of string
will be
written. However, partially encoded characters will not be written.
import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(256);
const len = buf.write('\u00bd + \u00bc = \u00be', 0);
console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
const buffer = Buffer.alloc(10);
const length = buffer.write('abcd', 8);
console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(256);
const len = buf.write('\u00bd + \u00bc = \u00be', 0);
console.log(`${len} bytes: ${buf.toString('utf8', 0, len)}`);
const buffer = Buffer.alloc(10);
const length = buffer.write('abcd', 8);
console.log(`${length} bytes: ${buffer.toString('utf8', 8, 10)}`);
buf.writeBigInt64BE(value[, offset])
#
Added in: v12.0.0, v10.20.0
value
<bigint> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian.
value
is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64BE(0x0102030405060708n, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64BE(0x0102030405060708n, 0);
console.log(buf);
buf.writeBigInt64LE(value[, offset])
#
Added in: v12.0.0, v10.20.0
value
<bigint> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian.
value
is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64LE(0x0102030405060708n, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64LE(0x0102030405060708n, 0);
console.log(buf);
buf.writeBigUInt64BE(value[, offset])
#
value
<bigint> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian.
This function is also available under the writeBigUint64BE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
console.log(buf);
buf.writeBigUInt64LE(value[, offset])
#
value
<bigint> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy: 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
console.log(buf);
This function is also available under the writeBigUint64LE
alias.
buf.writeDoubleBE(value[, offset])
#
value
<number> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a JavaScript number. Behavior is undefined when value
is anything
other than a JavaScript number.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleBE(123.456, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleBE(123.456, 0);
console.log(buf);
buf.writeDoubleLE(value[, offset])
#
value
<number> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 8
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a JavaScript number. Behavior is undefined when value
is anything
other than a JavaScript number.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleLE(123.456, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleLE(123.456, 0);
console.log(buf);
buf.writeFloatBE(value[, offset])
#
value
<number> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. Behavior is
undefined when value
is anything other than a JavaScript number.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeFloatBE(0xcafebabe, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeFloatBE(0xcafebabe, 0);
console.log(buf);
buf.writeFloatLE(value[, offset])
#
value
<number> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. Behavior is
undefined when value
is anything other than a JavaScript number.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeFloatLE(0xcafebabe, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeFloatLE(0xcafebabe, 0);
console.log(buf);
buf.writeInt8(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 1
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
. value
must be a valid
signed 8-bit integer. Behavior is undefined when value
is anything other than
a signed 8-bit integer.
value
is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt8(2, 0);
buf.writeInt8(-2, 1);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt8(2, 0);
buf.writeInt8(-2, 1);
console.log(buf);
buf.writeInt16BE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value
is
anything other than a signed 16-bit integer.
The value
is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt16BE(0x0102, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt16BE(0x0102, 0);
console.log(buf);
buf.writeInt16LE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value
is
anything other than a signed 16-bit integer.
The value
is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt16LE(0x0304, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt16LE(0x0304, 0);
console.log(buf);
buf.writeInt32BE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value
is
anything other than a signed 32-bit integer.
The value
is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeInt32BE(0x01020304, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeInt32BE(0x01020304, 0);
console.log(buf);
buf.writeInt32LE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value
is
anything other than a signed 32-bit integer.
The value
is interpreted and written as a two's complement signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeInt32LE(0x05060708, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeInt32LE(0x05060708, 0);
console.log(buf);
buf.writeIntBE(value, offset, byteLength)
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to write. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when
value
is anything other than a signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeIntBE(0x1234567890ab, 0, 6);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeIntBE(0x1234567890ab, 0, 6);
console.log(buf);
buf.writeIntLE(value, offset, byteLength)
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to write. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value
is anything other than a signed integer.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeIntLE(0x1234567890ab, 0, 6);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeIntLE(0x1234567890ab, 0, 6);
console.log(buf);
buf.writeUInt8(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 1
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
. value
must be a
valid unsigned 8-bit integer. Behavior is undefined when value
is anything
other than an unsigned 8-bit integer.
This function is also available under the writeUint8
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt8(0x3, 0);
buf.writeUInt8(0x4, 1);
buf.writeUInt8(0x23, 2);
buf.writeUInt8(0x42, 3);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt8(0x3, 0);
buf.writeUInt8(0x4, 1);
buf.writeUInt8(0x23, 2);
buf.writeUInt8(0x42, 3);
console.log(buf);
buf.writeUInt16BE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value
is anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16BE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16BE(0xdead, 0);
buf.writeUInt16BE(0xbeef, 2);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16BE(0xdead, 0);
buf.writeUInt16BE(0xbeef, 2);
console.log(buf);
buf.writeUInt16LE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 2
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value
is
anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16LE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16LE(0xdead, 0);
buf.writeUInt16LE(0xbeef, 2);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16LE(0xdead, 0);
buf.writeUInt16LE(0xbeef, 2);
console.log(buf);
buf.writeUInt32BE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value
is anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32BE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32BE(0xfeedface, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32BE(0xfeedface, 0);
console.log(buf);
buf.writeUInt32LE(value[, offset])
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - 4
. Default: 0
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value
is
anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32LE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32LE(0xfeedface, 0);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32LE(0xfeedface, 0);
console.log(buf);
buf.writeUIntBE(value, offset, byteLength)
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to write. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value
is anything other than an unsigned integer.
This function is also available under the writeUintBE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeUIntBE(0x1234567890ab, 0, 6);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeUIntBE(0x1234567890ab, 0, 6);
console.log(buf);
buf.writeUIntLE(value, offset, byteLength)
#
value
<integer> Number to be written to buf
.
offset
<integer> Number of bytes to skip before starting to write. Must
satisfy 0 <= offset <= buf.length - byteLength
.
byteLength
<integer> Number of bytes to write. Must satisfy
0 < byteLength <= 6
.
- Returns: <integer>
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined
when value
is anything other than an unsigned integer.
This function is also available under the writeUintLE
alias.
import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeUIntLE(0x1234567890ab, 0, 6);
console.log(buf);
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeUIntLE(0x1234567890ab, 0, 6);
console.log(buf);
new Buffer(array)
#
See Buffer.from(array)
.
new Buffer(arrayBuffer[, byteOffset[, length]])
#
See
Buffer.from(arrayBuffer[, byteOffset[, length]])
.
new Buffer(buffer)
#
See Buffer.from(buffer)
.
new Buffer(size)
#
size
<integer> The desired length of the new Buffer
.
See Buffer.alloc()
and Buffer.allocUnsafe()
. This variant of the
constructor is equivalent to Buffer.alloc()
.
new Buffer(string[, encoding])
#
string
<string> String to encode.
encoding
<string> The encoding of string
. Default: 'utf8'
.
See Buffer.from(string[, encoding])
.